Forum Discussion
@eowein_theile wrote:This isn't a question - just an observation. I'm an ancient gamer - a person who started playing video games in the late 70's. Stories and story lines end, the world changes, and we all move into the next cycle. This time, though, I believe that this game, this series has a story that is still compelling, is timely, and deserves to be at least elaborated to some sort of closure. This means single-player DLC. Forbes (sorry - no link!) has an article out this week that makes the case quite well. Please take the time to search for the article, and share your thoughts. As for me, I believe that Andromeda can still push at the edge of the ME storyline. I don't mind waiting for single player DLC that fulfills the original promise.
Do the players deserve a DLC?
To put it mildly, this game and the BioWare staff were treated very unfairly by 'the internet' and 'game reviewers'. It even got to the point of personally harassing specific staff members.
I'm starting to think that so-called 'Fans of the Franchise' are getting exactly what they deserve.... At best a long silent, uncertain wait and at worst, nothing.
It's just unfortunate that those who actually played the game all the way through, those who liked the game, are stuck waiting for the black cloud to dissipate.
Thanks for the reply! I agree that the game, Bioware, and EA were treated badly by trolls. There were legitimate issues with the March 16 preview release, and many fans provided constructive feedback and critique. Many people who posted comments on forums, however, continued to whinge on about their unending disappointment in Masse Effect 3's ending, or DAII's repetitive maps, or the inclusion of gay and transgender characters, or the horrible affront of having women (I am one) in gaming - which is an occupation or hobby only owned by said whingers. They are not fans. They are cyberbullies and - in some cases- criminals.
Frankly, I believe that the entire gaming industry needs to reinvision itself - and not just as a profitable capitalist enterprise. There is power in networks, and the industry just hasn't figured out how to leverage that power well. When you filter out the trolls, and you look at initial sales for the game as a "work in progress" versus "finished product" - it did very well indeed. Why stop investing now, when you risk losing the entire network that you've spent years building and sustaining? It just doesn't make sense.
- Anonymous9 years ago
Bear in mind a lot of those so called "player reviews" early on were based on people playing the pirate version with its broken hacked exe. Happens with every AAA game these days. Even saw one person complain a game was broken, then proceed to demand help from the developers in fixing the crack version. That is how stupid some gamers are.
- 9 years ago
@lexandro_Albion wrote:Bear in mind a lot of those so called "player reviews" early on were based on people playing the pirate version with its broken hacked exe. Happens with every AAA game these days. Even saw one person complain a game was broken, then proceed to demand help from the developers in fixing the crack version. That is how stupid some gamers are.
Huh. That would explain why I saw almost no bugs in comparison.
- Anonymous9 years ago
AFAIK the game shipped with anti-tamper DRM built in. So as soon as the exe was cracked the anti-tamper tech kicked in and caused a lot of so called "bugs" that were actually indications of hacking.
- Fred_vdp9 years agoHero+
@lexandro_Albion wrote:
Bear in mind a lot of those so called "player reviews" early on were based on people playing the pirate version with its broken hacked exe. Happens with every AAA game these days. Even saw one person complain a game was broken, then proceed to demand help from the developers in fixing the crack version. That is how stupid some gamers are.
I saw one of those on this forum recently.
- mmoblitz9 years agoSeasoned Scout
I'm sure there was bandwagon "hating" going on as there is with every game, but I was critical of it and I still am. No excuses for releasing a game in the state it was. With that aside, I know patches fixed much of that stuff but my biggest complaints will never be addressed in MEA. They are not technical problems, but more personal ones. I only buy Bioware games for story, characters, and dialog. In the OT all those things made up the core of the game and it's also what most Bioware fans loved about the games. Combat and lack of an open world were never something I heard lots of complaining about, yet that is what Bioware chose to put most of it's resources into at the determent of what was core in their past games.
Bioware took DAI in that direction and I didn't like it and they did the same with MEA, only it's worse than DAI was which I didn't think was possible. I don't mind games being inclusive if it fits the story, but to do it so you check off the inclusion box, is not doing anyone any good and your game will suffer for it. It should feel natural and in MEA, it doesn't. It feels forced at times. I loved how it was done in the OT and Femshep was my favorite.
At this point, I don't really care if they release any DLC for it or another ME game. Go back to the old formula that made them famous and I'm in.
- 9 years agoBut it is also part of their corporate ID. They want to be inclusive. They were inclusive first and it's something they are proud of.
It is not just a check box to them. - 9 years ago
i find it kind of unfair to compare MEA with the entire OT. after all it had 3 games to refine and introduce characters and their story. if i compare my experience from MEA with ME1. MEA is much better when it comes to character development. and i care a lot more especially about the rest of the crew.
- 9 years ago
I read the Forbes article and felt very let down by EA/Bioware if that is what the future of MEA is. I understand about profit/loss margins. I too am an older gamer that's been gaming for over 25 years. EA hasn't done much to salvage the release of MEA. I see little advertising on what has evolved since release, how much better the initial flaws have improved and it's becoming a worthwhile successor of the ME trilogy. You would think someone in marketing has tried to get the rest of EA on board with some decent advertising.
When I first played MEA at release, there were upsides and downsides to the game. Most have already been mentioned so I won't revisit it. I've played through a couple of times now and finally realized MEA is like the first chapter in a book. It's setting the stage. There is so much more that could come. The Quarian ark arrives, you have 3-4 more species to have to adapt to Heleus, getting the Angarans back to the worlds they lost, understanding the remnant tech and finding the designers of it, kicking the Boneheads (Kett) out of Heleus or finding out who the Kett really are, where they come from, what is the Scourge can it be used as a weapon not to mention can the Ryder's Mom be brought out of stasis and be cured. The chapters there just waiting to be written.
Why wouldn't you finish the book with so many interesting chapters to write?