Forum Discussion
1) More colonizable planets (full size, so we can use the Nomad)
a) An ocean world
i. Nomad is also a boat
ii. small islands
iii. underwater exploration
b) forest world with carnivorous plants and lots vicious wildlife (similar to harval, but worse)
c) gas giant with multiple habitable moons
i. each moon has a small map, but settlements are small mining outposts
ii. all colonizable moons are able to be explored and settled
iii. Kett command center could be on 1 moon and they use small ships to infiltrate each outpost, OR, Kett command center is space station that orbits the planet and they use small ships to infiltrate each outpost
d) inside a large asteroid or comet (think Star Trek Wrath of Khan's Project Genesis)
i. no previous Kett presence, but they became aware of the facility around the same time as you
ii. HEAVY remnant presence
iii. Kett can take over the outpost (entire asteroid/comet), and they become stronger all over Andromeda until you regain control
2) Endless random/repeatable missions
a) Include a frequency adjuster in settings
b) Kett should be able to reclaim command centers, and attack and destroy settlements if you don’t respond to attack missions timely
i. these missions should be generated via a comm notification through SAM, and not a quest giver, to ensure random generation
ii. only generate after xx amount of time has passed or after xx missions completed to give you a chance to do other stuff
iii. only starts after beating the game
c) other generic missions
i. missing scouts/scientists
ii. enemy factions polluting soil/air in biowarfare
iii. ……..
3) More multiplayer maps
4) More usable characters in multiplayer
a) Include a character that allows you to customize your abilities based on race and class
5) More bug fixes
- 9 years ago
scrap the nomad and give me back my mako :D
- Anonymous9 years ago
@ViViD_Prime wrote:
scrap the nomad and give me back my mako :D
or how about a nomad upgrade that you can toggle on/off at the loadout screen that removes the mining drone, and replaces it with a gatling weapon? and you can swap between the two at forward stations or maybe just from the tempest loadout screen?
- Anonymous9 years ago
@ViViD_Prime wrote:
scrap the nomad and give me back my mako :D
Getting stuck on every little rock? No thanks. I'll keep the Nomad !
Also weapons would wreck the game. You would hardly ever need to get out on foot on the planets.
- 9 years ago
@Nykara360 wrote:
@ViViD_Prime wrote:
scrap the nomad and give me back my mako :D
Getting stuck on every little rock? No thanks. I'll keep the Nomad !
Also weapons would wreck the game. You would hardly ever need to get out on foot on the planets.
I agree. Why shoot things when I can run them over? That was the best part of the Mako and, after the tutorial, they just forgot about it.
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