Forum Discussion
2) Remove rubber banding mechanic in multiplayer.
3) No guns should be trash in multiplayer.
4) No skills should be worthless in multiplayer.
5) Make multiplayer fun.
- 9 years ago
Good idea.
Small suggestion for improvement:
How do you give the employees, from BioWare and EA, motivation, to continue the reading?Write a positive fact from MEA in your posting.
Only one, so think seriously about it.
Thus, a positive curiosity is created for the employee.-------------------------------------
- Give us please a locker / chest (especially the Deluxe & special edition owner have really a lot of stuff)
The Nomad is incredible, I love it. I know that I'm not the only one who just drives around with it.
- The Crew is not really likable. It's ok if there are a lot of "personalities", but somehow they are TO bizarre. Only 3 of them gives me "old ME feeling": Vetra, Drack & Lexi.
VETRA, Drack and Lexi are wonderful!
- Name the Savegames: Can't find my savegames anymore, please give possibility to name them or to put a comment on them.
The basic idea of a pathfinder, the whole story is really good.
- Make Nexus & Hyperion a bit "bigger" after the end. Only one or two rooms are to small.
It is so great: I can play AFTER the end. Wonderful!
- Not really a lot of possibilities for spontan decisions (you know: Suddenly you have to click left or right on the mouse), sutch a great idea: Make more please.
The Sidequest are GREAT. They are very good integrated. Best sidequest ideas and integration I have ever seen in a pc rpg.
❤️ ❤️
- 9 years ago
I want to add from the bottom of my heart:
THANKs a lot Bioware - FOR ME (!!!) ME Andromeda is really stable and works fine (PC). I talk for me!
(I'm playing ME1 right now and I have really a lot of trouble with an old *gooddamendfucking-Ihateit* bug ... it's soooo nerve-racking. I "miss" ME Andromeda really a lot. 😢 )
- 9 years ago
Alright, my turn.
1) Being able to change squadmates' gear. Come on guys, even ultra-rare augments say "Only Ryder can use it" so you were planning on allowing us to customize squadmates at some point.
2) More skill slots (at least 5 would be great) and/or no cd after switching profiles. Actually I think your powers should still be on cooldown after switching profiles, because otherwise you could just have 4 profiles with a lot of primers/detonators and destroy an entire wave of ennemies by spamming your skills one after another. However, there are so much possibilities in the game, each tree has 9 active skills, which is 27 in total, and you are only able to use 3 of them (which is 11%) at a given time... You gave us a lot of freedom in our character customization, but you spoiled it by drastically limiting the possibilities during fights. Please, 5 powers would be great. And please, I'd also like to be able to use my teammates' powers when I want to, you know, like in the previous Mass Effect games...
3) Balance weapons in both SP and MP. Sniper rifles and pistols are too powerful, and most assault rifles suck. Ennemy level scaling should also be looked into.
4) More choices, more consequences, make the loyalty missions impactful, allow me for instance to be able to rescue both Raeka and the Krogan team if I fulfilled some prerequisites (Loyalty missions? Nexus upgrades?) before.
5) Fixes, patches, patches, and more patches. A lot. Animations, fluidity, faces, all of these can be improved. By the way how the hell did we go from https://www.artstation.com/artwork/Qkbv3 to what we got at the release?
Bonus suggestion: Lexi. Please.
ME:A has the possibility to be an extremely good game, but a lot of work is needed, and depending on how Bioware/EA handles it, I will or will not buy any subsequent DLC/games. And I am probably not the only one to think this way.
About Mass Effect Franchise Discussion
Recent Discussions
- 10 days ago