Forum Discussion
45 Replies
got the number wrong lol... I went back to ME3... finished it again.... was real happy to see Tali again and Liara, Garrus, EDI(how I wish she was in my head rather than SAM, less artificial more intelligent), Joker... Ok I dont miss Allers...
I actually want to, but I'd probably just binge it until ME3 so I'll pass for now 😉
Game's no more buggy than most normal releases, not enough issues to put me off playing.
- Anonymous8 years ago
@adrest4 wrote:
Game's no more buggy than most normal releases, not enough issues to put me off playing.
I wish more people thought like you. They seem to think an 80 hour long game should come out flawlessly.
Most people don't seem to get it - but even if you hire a testing team, they're such a narrow search scope. The reason all these problems come out at release is because all of a sudden there all millions of people playing - millions of people doing different things, triggering different things. There's no testing team on Earth that has the capacity to sweep for bugs like a playerbase does.
Not only that - but they're developing for 4 different hardwares at this point - that means 4x the testing needed, and 4x the likelihood one of them will get bugged.
I know I develop my own game as a hobby - and every single time I'm working on a new demo release, I go back - all the way back to the first level I designed 4 years ago - and being the only tester, I still come across bugs I need to fix! You can fine pick it and believe it's all fine - until the one odd circumstance you do something that forces a bug out of hiding.
People need to be more lenient with developers. I'm not saying we should blindly accept poo on a silver platter - but I beat this game 4 times, there are no progression halting bugs in this game. It is not broken, just buggy - and even then, the bugs are not major experience breakers. Am I annoyed that I can't complete some tasks on NG+? Sure, but I'm not gonna stomp around and act like the game is a disaster.
This reminds me of people absolutely losing their minds that you could fall through the wall/floor in Assassin's Creed (I can't remember which entry it was).
Even better is when they cite the past - acting like games weren't buggy then, when virtually every game to ever exist has bugs and quirks.
Atleast now we have the technology to fix games after the fact. No, but I actually did that before MEA launched. That is, single character playthrough from ME1 to ME3 (up to Citadel DLC/Sanctuary... cannot be bothered with the last 20 minutes of ME3 anymore, bleh).
Personally I have not encountered anything game breaking. On my second playthrough 140ish hours overall. Relatively bug free for me (I don't play MP at all, so that is a factor) silly animations and visual glitches only. No total quest failures either. If something glitched, just reloaded an earlier save and all good. Happened maybe 5-6 times, low enough to not bother at all.
- Anonymous8 years ago
It's downright alarming buying a game to play another. MEA is shelved since April 7th. Waiting for a patch I don't trust will solve issues I'm expecting.
- Anonymous8 years ago
I bought this game to binge play the MP like I did with ME3, now i just load up the game every morning and send out the strike teams.
The MP is boring as * compared to ME3.
Weak and/or useless weapons.
Pathetically weak powers and combos with painfully long cooldowns.
Enemies are just bullet sponges now, cuz that * worked so well for the Division.
Well after playing it 4 times and spending over 500 hours on it, I needed to get some shepard back in my system. MEA is good in terms of combat, but Shepard is the protagonist that I want to be associated with. Now if only they could cut and paste the MEA combat system back into the trilogy lolol....
- Anonymous8 years ago
I dont know, im having fun with it and not planning to stop anytime soon. There are bugs of course which i didnt (or i did just cant remember) met in the previous versions, and most of the bugs i experienced are audio related rather than combat/gameplay. But so far i didnt think about stop playing it.
- Anonymous8 years ago
I certainly was affected by a good number of bugs and glitches, but they didn't bother me. Sometimes enemies would be inside walls shooting at me, sometimes they would be floating and completely still, sometimes my squad mates would teleport to my location (actually, this one happened all the time, in a way that I started to consider their positioning altogether because they would appear on the top of my head sooner or later), and other visual stuff, a bugged mission and a Vault problem that made have to return to the point when I got to Elaaden (worth of 5h lost I had to replay and re-explore). Even so, that didn't bothered me much. What bother me are mechanics. These are not really going to change any time soon, so I'm expecting this patch ... to see if it prompts me to play another time. If not, well, one can wait for the next game or jump in another franchise and forget this one. But I find terrible the idea of playing a game and before it even get 1 month old, people want the next one, not in spite of wanting to keep playing, but because this one feels like it might be skippable. Of course, I'm talking about some opinions, not the majority.