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@Atfricks wrote:
I agree completely, I actually got Elaaden to 100% without ever doing the vault there, which is pretty ridiculous when you think about it.
You know, of all the locations, Elaaden seemed the most likely to be difficult and hostile, but completely viable on its own. It is essentially just a hot desert world. If we can currently have a population live in locations like Death Valley, why is Elaaden so difficult to believe with the massive technological differences?
@trackboy186 wrote:
@Atfricks wrote:
I agree completely, I actually got Elaaden to 100% without ever doing the vault there, which is pretty ridiculous when you think about it.You know, of all the locations, Elaaden seemed the most likely to be difficult and hostile, but completely viable on its own. It is essentially just a hot desert world. If we can currently have a population live in locations like Death Valley, why is Elaaden so difficult to believe with the massive technological differences?
I suppose the Turian golden rock or Habitat7/Ryder would be harder, but there is only a single source of water and your blood boils in 75 seconds unshielded. Continual sand geyser eruptions that bury things. You could live there, and they do, but it is *not* low hanging habitability fruit even after a vault restart.
Where it confused me was: Why doesn't it have a twilight/perpetual dawn/dusk zone where it is habitable (or a side with perpetual night and maybe ice?) Even if that was some sort of moving target due to orbit/rotation it would probably be preferable to continually baking sun.
Also creating a migrating colony of habitats on wheels would of been pretty cool. 🙂
- 9 years ago
@jpcerutti1 wrote:Where it confused me was: Why doesn't it have a twilight/perpetual dawn/dusk zone where it is habitable (or a side with perpetual night and maybe ice?) Even if that was some sort of moving target due to rotation it would probably be preferable to continually baking sun.
That too. There would have been a "sweet zone" between the light and dark.
- 9 years ago
@Vellu78 wrote:
@jpcerutti1 wrote:Where it confused me was: Why doesn't it have a twilight/perpetual dawn/dusk zone where it is habitable (or a side with perpetual night and maybe ice?) Even if that was some sort of moving target due to rotation it would probably be preferable to continually baking sun.
That too. There would have been a "sweet zone" between the light and dark.
At the same time even. 🙂
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