Forum Discussion
There was once a time where issues like this were given importance by game developers, but it doesn't seem important enough to warrant even comment from EA/Bioware it seems. I would be encouraged by a response at least to say 'hey we are actually looking at this problem and this will be resolved next patch' but to get no response at all, is at the other end of the scale.
This is not a problem that happens to one or two people where a workaround can or has been suggested, its widely experienced not just in this game, but seemingly in other games that use the frostbite engine. Worse yet that magical fixes that worked in previous titles using it don't work in this because they didn't include the variable needed for the fix to transfer to this title.
Sooooooooo we are completely at the discretion of the game developers/publishers and unless we see a fix for it.. and soon.. then for a very long time it would seem that the publishers/developers must think its ok that the people who play the games they developed to have to shutdown the game and restart it.. just to get sound back that their code keeps cutting out completely.
It is one thing getting the crash to desktop issues (wave 7 with 30 seconds left before evac .. ohhhh thanks so much for that!!), but it is another losing sound in wave 1 and not being able to rely on audio to define if there is enemies approaching/around, or if you are taking damage when your eyes are focusing on other things.
THIS NEEDS FIXING. PURE AND SIMPLE. NO MESSING AROUND.. WITH A TIMELY EMERGENCY PATCH as this is a game breaking issue alongside the CTD's.
30/5 bug still not squashed,also just an fyi as long as twitch exists and ''promotion'' publishers-developers will never make games they will make products,be ready for much worst then this and i do sir mean FAR FAR WORST!