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GaritaHun's avatar
4 years ago

MASS EFFECT LEGENDARY EDITON: GRAPHIC ARTIFACTS/BUGS-UNACCEPTABLE!

I just got MELE and this is what I have. This is beyond terrible and is unacceptable, biggest disappointment ever. How can this be happening?! Help me to understand...here are just 3 examples out of countless more. And if I compare files responsible for those effect to ones in original trilogy, it's clear why we see what we see here. 

Is this really happening????

4 Replies

  • See the file below. In addition to that, I can't progress in the game because of the bug in Citadel DLC (wrote a topic about it somewhere here also). As I press a door button to enter a space to get to the car, the model switches to default rest pose. changes it's size to bigger and one function that's available to running weirdly (not in game run). After that happens, the button on the door disappears completely. No matter if I reinstall, replay and/or resave the game, this bug sticks.

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    4 years ago

    Since your laptop has both an APU and a dedicated graphics card, you'll have to confirm the game is actually using the latter. Mass Effect games have a history of favouring integrated over dedicated graphics. Playing on integrated graphics would explain the visual artefacts, and there have been reports that playing on integrated graphics can also interfere with game triggers not firing, including the opening of doors.

    Since your dedicated GPU is from Nvidia, you'll have to open the Nvidia control panel. Unless something has changed, the option to force the dedicated GPU should be under a tab called 'manage 3D settings'. Make sure you select the game's executable rather than the game's launcher.

    There should also be a Windows setting for this under settings -> System -> Graphics settings.

  • My settings are all up to highest standards. The bug on CItadel DLC has nothing to do with visual artifacts which I agree can take place due to not optimized settings. Hope EA fixes it.

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