ME1 LE: Converting to Omni-gel takes away controls, game restart needed
Hi all, I've found a gamebreaking Inventory issue in the Xbox version of ME1 LE.
If you convert items to Omni-gel while standing on an item marked for breakdown, sometimes the selection does not drop to an available item, or it does not clear the selection if no items are remaining.
Instead, it tries to select this placeholder null item:
I haven't been able to directly reproduce the bug. It seemed to happen when I marked 5-10 items as junk, then broke them all down, while standing on the last item on the list. It felt like it couldn't compute the "jump" to highlight the nearest avaliable item on the list. This happened twice, but when I tried it the third time, the bug did not happen.
The problem is, this makes all your controls unavailable, the only way to solve it is completely shutting the game down from Xbox dashboard. It's highly annoying, since I've just did a whole squad micromanagement (equipping gear & mods), then tried to get rid of any remaining items, but this meant dumping the whole process...