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First off, @holger1405 and @EA_Atic, thank you both so very much for taking the time to answer. Regardless of whether it's your job or your passion, just taking the time to offer another person that individual touch is a dying act of valor in our world and I REALLY appreciate it.
Now you two heroes go away, I'm about to get mean and it's not at either of you.
TLDR;
Ok, to be fair when I initially read the announcements for MEL including the system specs, I somehow missed or DISMISSED the OS... I'm sure it just must've seemed incredibly dumb to say such a thing for a REMASTER using the same GAME ENGINE that I had to have completely subconsciously eliminated this fact from my brain! I mean after all I've been able to run every single high FPS game that's come out on my custom designed rig running Win8.1 for almost 8 years now, so I should've just blindly swallowed this new irrational limit that has nothing to do with the ability of my PC which currently already had ALL 3 MASS EFFECT games installed, it didn't matter that I run them at MAX performance just like EVERY other game on my rig, surely the publisher would ONLY MAKE a LIMIT like this for a good reason!
EA. Bioware. You 2 f@#YUing companies are garbage, trash, and I don't care if you come out with Shepherd's Super VR Space Opera, neither company deserves another dime. Since at least 2010 (or that's when I started to notice), you have consistently and repeatedly made it clear that as a whole business venture you don't care for nor care to truly honor your customers. Sure you've found amazing new ways to homogenize and average and milk the buying habits of gamers from 10-40, include people who didn't used to game and expand, but as a whole you have completely and utterly tossed out of your world view any sense of concern about what is truly in the heart and soul of people, like your customers. Did any of your corp monkeys and max-profit-obsessed zombies actually work out exactly WHY the Mass Effect trilogy and ONLY the trilogy are so incredibly, irrationally powerfully loved that even the poorly exectued idea of a basic, modest, cheaply budgeted remaster was able to attract so many and so passionate of customers willing to pre-buy? DURING A GLOBAL RECESSION?! Hint, it wasn't the system requirements!
Yeah right. Fricking traitors, soul suckers. MS stroked you just right, didn't they. Let you off on the licensing fees, or was it gave you a much cheaper option to implement some form of DRM using only the new platform. What was it, you can tell me... as if.
TLDR-
Short version. Releasing a remaster touting no need for new hardware, marketing to the point of pimping the massive upsacling and inceased performance and appearance of the artwork, with only minor tweaking to mechanics such as corrections to the oldest and WEAKEST title but just in case we should make it limited to one OS already known for not being game friendly. Yeah, that was brilliant thinking. Somebody get that corporate shmuck a copy of Home Alone 9. You've won the "Sold somebody a polished *" award.
@N7Jarhead"Releasing a remaster touting no need for new hardware"
I totally sympathize with your situation; I've been working for days to get ME1 to launch on my sister's PC...but they most DEFINITELY did not tout "no need for new hardware."
This is a 4K UHD remaster built for consoles and PC hardware that didn't exist when ME3 came out (the first consumer 4K monitor was released in 2013, one year after ME3). The "minimum requirements" for the game list video cards and an OS that did not exist when ME3 came out. BTW, those minimum requirements were released publicly before Legendary Edition came out.
Nowhere anywhere ever did anyone ever say that you would be able to play Legendary Edition with "no need for new hardware." Again, it's a brand new 4K remaster using new visual effects. The oldest game did not get "minor tweaking"; every single texture in the entire game has been replaced with a brand new high resolution version; new visual effects were added like ambient occlusion, subsurface scattering, depth of field, light rays, etc. In many cases, character models in ME1 were completely replaced with higher-polygon versions, and some maps were visually redesigned (eg Virmire). You're free to think all the new high resolution textures and effects look like a "modest" improvement, but your PC hardware isn't free to think that.
Again, nobody touted "no need for new hardware," and the very idea (which I've never heard before from anyone ever in my life except you) makes no logical sense whatsoever.
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