Forum Discussion
The game hasn't made me emotional in any moment, actually. I'm VERY difficult to convince when it comes to emotional moments and it requires good ambiance and development.
I could select just 2, and they were brief:
- Talking with Drack about his health: that conversation is somewhat touching. You simply put too much store on Drack, as if he's immortal, everlasting, unbreakable. Then you have that conversation that lays himself bare in front of you, and then you are caught trying to prove you were right, whilst dawning something else.
- You see the other Pathfinders aiding you in the last push: it feels good when you see people you helped lending their hands in return, each with their own specialty. It boosts a sense of accomplishment and friendship, bonds of trust. Other appearances during that scene also boosted that sentiment.
On the other hand, even watching my sibling being electrocuted didn't spark a single emotion. Nor dad kicking the bucket, or Addison's face tired. It's almost as leveled as ME1. I also didn't felt much of losing Ash. But losing Kaidan or Wrex would impact me much. Also, the Salarian speech was sort of nice and reading the first wail of despair from EDI gave a pang of guilt.
- ApprovedAnonymous9 years ago
@PandaTar wrote:
The game hasn't made me emotional in any moment, actually. I'm VERY difficult to convince when it comes to emotional moments and it requires good ambiance and development.
I could select just 2, and they were brief:
- Talking with Drack about his health: that conversation is somewhat touching. You simply put too much store on Drack, as if he's immortal, everlasting, unbreakable. Then you have that conversation that lays himself bare in front of you, and then you are caught trying to prove you were right, whilst dawning something else.
- You see the other Pathfinders aiding you in the last push: it feels good when you see people you helped lending their hands in return, each with their own specialty. It boosts a sense of accomplishment and friendship, bonds of trust. Other appearances during that scene also boosted that sentiment.
On the other hand, even watching my sibling being electrocuted didn't spark a single emotion. Nor dad kicking the bucket, or Addison's face tired. It's almost as leveled as ME1. I also didn't felt much of losing Ash. But losing Kaidan or Wrex would impact me much. Also, the Salarian speech was sort of nice and reading the first wail of despair from EDI gave a pang of guilt.
Gah unfortunately I don't think I will ever not be effected by Ash like moments no matter how many times they throw them at me.I hated that choice the first time I played ME1, the second time I was expecting it but the first, I ran with Ash and Kaidan the entire game. Kaidan was my Sheps lover and Ash her bff so yeah, it bothered me..
Then SWTOR Trooper storyline and Jaxo. Ive played a trooper several times and will never not be effected by that scene and the outcome either way. (Sacrifice her to save the others, she begs you not to. Don't sacrifice her and she lives with the guilt of it afterwards and isn't the same happy person she was). Then choosing between Vette and Torian later, two of my fav chars again.
DA:I in some pt choosing between my Hawke and Alistair and omg Varric if youmoick Hawke ☹️. But if its Stroud / Hawke I don't care if I sacrifice Stroud.
Mordin and his sacrifice.
Yeah, they will always hit me in the feels with stuff like this. Every. Time.
- 39ee69e6327abd2e9 years agoSeasoned Ace
@PandaTar wrote:
The game hasn't made me emotional in any moment, actually. I'm VERY difficult to convince when it comes to emotional moments and it requires good ambiance and development.
I could select just 2, and they were brief:
- Talking with Drack about his health: that conversation is somewhat touching. You simply put too much store on Drack, as if he's immortal, everlasting, unbreakable. Then you have that conversation that lays himself bare in front of you, and then you are caught trying to prove you were right, whilst dawning something else.
- You see the other Pathfinders aiding you in the last push: it feels good when you see people you helped lending their hands in return, each with their own specialty. It boosts a sense of accomplishment and friendship, bonds of trust. Other appearances during that scene also boosted that sentiment.
On the other hand, even watching my sibling being electrocuted didn't spark a single emotion. Nor dad kicking the bucket, or Addison's face tired. It's almost as leveled as ME1. I also didn't felt much of losing Ash. But losing Kaidan or Wrex would impact me much. Also, the Salarian speech was sort of nice and reading the first wail of despair from EDI gave a pang of guilt.
The pathfinders got me a little earlier; when they come up the stairs and face the Nexus. Made saving Raeka the right call for me and the first time in the game I felt there was at least four people in the universe that, right or wrong, had my back.
- 9 years ago
@PandaTar wrote:
The game hasn't made me emotional in any moment, actually. I'm VERY difficult to convince when it comes to emotional moments and it requires good ambiance and development.
Agreed! Nothing emotional, not a moment of it. There's no mood, nor voice acting or body language that would create an emotional moment. Barely hear the music, animation is whatever, facial expressions are weak. Characters are very flat, no visual interest that would grant some emotional moment.
For example in ME3 when Liara shows the box she made to store memories and information about their civilization/technology/reapers etc. That i could call emotional. Or saying goodbye to each crew member and friends before the end of game. etc.
I don't know, maybe it's just me, but ME 1/2/3 had waaaaay better voice actors in place. Liara, Aria, Shepard, Mordin, Illusive Man, Miranda, Massani, soo many.
However the overall Andromeda story is good throughout the game, interesting, vast and rich in content. But there's no difference between watching it on screen or listening to it on the radio.
-1- If anger would count as an emotion , then yes, i got sooo angry when meeting Morda. Just wanted to take Morda's eyes out and make her eat them so badly. LOL ...good character. Tough attitude.
-2- Maybe Alec Ryder's death, saving his kid. That was pretty close to some emotion.
But I'm sure there will be time for more emotional moments in the upcoming Andromeda games. Also the story is still fresh, it's a new beginning, new world, surely not focused on too much drama right from the beginning. They are still exploring, dealing with the unknown 🙂
- SofaJockeyUK9 years agoHero+
My rather logical Sara Ryder tells Scott the truth about his father and the state of the Initiative.
Ouch...
- 9 years ago
@adrest4 wrote:
My rather logical Sara Ryder tells Scott the truth about his father and the state of the Initiative.
Ouch...
I did this in my first playthrough
Spoilerand then I was afraid that I have killed Scott, because he was so upset and lost connection. Glad I did not kill him :D- ApprovedAnonymous9 years ago
@JucieN7 wrote:
@adrest4 wrote:
My rather logical Sara Ryder tells Scott the truth about his father and the state of the Initiative.
Ouch...
I did this in my first playthrough
Spoilerand then I was afraid that I have killed Scott, because he was so upset and lost connection. Glad I did not kill him :Di did the same in my first pt as well, using the open, passionate, sarcastic sara. i thought i might have just killed him too. with my second pt, the more logical/professional sara told scott about dad's death and figured he wouldn't be able to handle the fact that we hadn't found home yet, and hab-7 was a bust. she figured she was only truly lying if she couldn't bring home the bacon... err, the green, habitable, golden world.