I ran into a YouTube user who is an alleged modder on the "The History of the ME3 Ending" where various Bioware developers give their vision of the events (go watch it, it is an awesome job) and in the replies I got into a comment chain with him until he revealed me the following conversation that if true, it is just a reason to only buy Bioware games on PC. Do not send the company or the VA or even people who defend the company death theats as they won't be tolerated by anyone, it was fine knowing your products Bioware and thanks for the good and bad memories but if companies like Bethesda and CD Projekt Red as well Nintendo aren't exempt of constructive negative criticism then neither are you:
"No, I'm not in charge of the tools we use, so I only saw correspondence as a third wheel, and the BioWare reps stopped appearing in our chats when the project was closed at around July this year. But some of the tool developers still talk to them privately. So I did get to see the shock on their "face" when they realized 3-hit melees were accidentally missing in Legendary Edition Mass Effect 3. A feature that will never be added back at least on consoles. It was clear that the reason he couldn't push to get it fixed is because their QA department only had room to address "critical" bugs, i.e. actual game crashes and other serious problems. Unfortunately an ugly save glitch is still stuck in the PlayStation ports where random plot flags and values are truncated in rare instances of saving. That will never be fixed.
The initial correspondence was allegedly by accident, because someone said they worked with modders but we had not heard a word. We contacted them because of that, and they owned up to it by actually collaborating directly after that point. We now have details like all their entire "StoryManager" plot table, which means we know what every single plot flag in the trilogy means, which means we have much more clarity about plot-branching issues and how to fix them, and the ability to create story-driven mods that depend on official choices you make in the core game.
But the bottom line is: The reason we are even able to release mods today for Legendary Edition is because the toolset developers worked directly with BioWare to know how the game works under the hood. If BioWare hadn't done that, there wouldn't even be a sprawling mod community for Legendary Edition in 2021."