Forum Discussion
Remember the old days when we could just slap omni-gel on everything?
BioWare puzzles have always been a bit hit & miss for me. I liked the frogger minigame in ME1, Towers of Hanoi in half of their games, the astrariums in DAI, and now the Sudoku puzzle in MEA. I really disliked bypass in ME2 and that bridge in Dragon Age Origins.
They Glyph puzzles are (for me at least) enjoyable, just finished my first playthrough and well the puzzles are the only thing in the game that made me think. The story in all honosty was to predictable, no plot twists, and to many loose ends which are also easy to explain. No spoilers here.... but i wish there was a bit more depth to the story and more planets to physically explore.
- 8 years ago
@Frosty79 wrote:
They Glyph puzzles are (for me at least) enjoyable, just finished my first playthrough and well the puzzles are the only thing in the game that made me think. The story in all honosty was to predictable, no plot twists, and to many loose ends which are also easy to explain. No spoilers here.... but i wish there was a bit more depth to the story and more planets to physically explore.
There is no way you could of finished the whole game in three days unless you did not follow the Story Line to the letter as this game in the solo mode is all about the story line. I myself am in the process of starting my third outpost how many have you done?
- 8 years ago
@Mercilina wrote:
@Frosty79 wrote:
They Glyph puzzles are (for me at least) enjoyable, just finished my first playthrough and well the puzzles are the only thing in the game that made me think. The story in all honosty was to predictable, no plot twists, and to many loose ends which are also easy to explain. No spoilers here.... but i wish there was a bit more depth to the story and more planets to physically explore.
There is no way you could of finished the whole game in three days unless you did not follow the Story Line to the letter as this game in the solo mode is all about the story line. I myself am in the process of starting my third outpost how many have you done?
I'm well into my third play through (second new game plus) with 84 hours total.
I did the story mode once yesterday. 57% total completion.
The first was 73% and that covered everything important. All worlds settled and all loyalty missions finished. Most side missions complete.
I'm level 62 with tier 8 crafting and tier 10 weapons and chest armor.
Just sayin 😉
- 8 years ago
@Frosty79 wrote:
They Glyph puzzles are (for me at least) enjoyable, just finished my first playthrough and well the puzzles are the only thing in the game that made me think.
Yup, same here. I like the puzzles. Puts mind to work instead of only shooting and listening to dialogues. Nice addition!
- 8 years ago
I like the puzzles, but then again I would hate it if the game included something like poker because I don't even know how to play that.
- Anonymous8 years ago
I never play sudoku or anything, but the glyph puzzles are pretty easy. There was only one that ever gave me more than a minute pause, I think it was a +2 skill points in a vault or something. Could have been a chest though.
My biggest problem with it: Why isn't SAM doing them instead... ? Why do you need a remnant decryption module when you have SAM?
There could be a utilitarian Profile, or added to Explorer, that gives some sort of aid in doing them. Like highlighting a few extra probable locations for symbols. And maybe changes Scan into a 360 pulse that highlights important objects until they're scanned directly / normally?