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I am not suggesting that weapons aren't weak. I am giving an alternative in the meantime for people who want to play weapon based playstyles. I am literally saying weapons are too weak when I suggest you play a class with massive weapon damage buffs to make them viable. I have complained in other threads about how you are railroaded in playing specific playstyles or characters to be viable. Aside from that a lot of weapons are made viable through massive upgrades to those weapons you just have to be lucky in card packs unfortunately, they should have made low level weapons in silver better as a stepping stone until people do actually get their upgrades. They made them incredibly weak without upgrades on purpose so you have to keep buying packs.
In my opinion the difficulties are actually too easy when you play any of the viable playstyles (melee, sniper, etc.), and I wish it was harder. Waiting for the addition of platinum. Enemies are actually not bullet sponges by the way I can one shot enemies on a havoc in the chest - in gold with a non one shot sniper. I can one shot enemies through shields with a weakpoint shot - in gold. You need to hit enemies in weakpoints. The problem is most weapons are too weak so enemies feel like bullet sponges.
Also on a sidenote: Bronze is incredibly easy I can go in on a level 1 asari adept and just run into groups and combo them with a level 1 weapon and score very high. Bronze is NOT hard. Stop playing like me3 get out of cover move around flank enemies, hit weakpoints. Use your character's abilities they are actually good in bronze especially combos.
Re: Meinchurro - the problem is that Bronze is fine, Silver and Gold are not fine. It's that simple. I dotn agree with this blackout idea but it does need to be fixed.
- 9 years ago
A black out can show them how badly these changes need to be implemented (i.e they get implemented or a massive amount of the community stops playing).
- 9 years ago
I dont get it..
I played Silver with 6 Chars now. I may wipe when teamed up with guys who dont use dodge and supplies and thinking gathering at one spot is a good plan.
(put Dodge on Mouse4, works well^^)
My highest Gold-Weapon is a Lanat IV, still got a long way to go.
I like to have a Difficulty that will be fun when i am fully equipped and with a premade Team.
Sooo.. why do you want to be able to beat Gold now? To get more Exp / better Weapons? Better Weapons for what, when you already beat Gold that easy?
PS: Sry, this Thread seems to go a little off topic^^
- 9 years ago
As long as you bring something viable to gold you hardly need anything leveled. I agree Srilan.. I want the game to be harder! :eahigh_file: By the way harder difficulties are there so that your leveled weapons are useful people need to stop going in with level 1 varients of everything with little upgrades and expecting everything to just fly by, I think gold is fine (a little too easy though), but silver needs to be reworked, and the majority of AR'S need a massive buff.
Upgraded or properly used weapon based builds weapons are more than good enough in higher difficulties, still there are some weapons that are just trash no matter what you do with them.
Also, on the weapon damage equipment still waiting to be rolled out that will NOT make more weapons very viable in higher difficulties. It takes me to max out my weapon based skills in Turian Havoc to even make weapons "normal" feeling (aside from the already viable ones)in Gold and that is WAY more of a buff to weapon damage than that equipment will give. Marco is right, they should not NEED the equipment to be viable. The equipment should just be an upgrade.
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