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Personally, have not had this since 1.06 patch and 382.05 NVidia drivers.
I still get it intermittently. Its definitely quicker though. Doesnt really affect the game, as far as I know you would still get the same loading time without the messages.
- Anonymous8 years ago
I have two 980s, latest nvidia drivers
Updated to 382.33 drivers and even used DDU to clean up previous drivers. Fully expected this cache rebuilding to happen again, but it did not. Loaded as usual. The cache numbers are visible but goes through them in 2-3 seconds. When it did the rebuild it took a couple of minutes. But as stated in my previous post, still hasn't happened to me even once since 1.06 (play nearly every day).
@jpkarlsen wrote:You don't mention what Graphic card and driver version you have so can only give general advice.
Make sure that Shader Cache is turned on in the drivers settings.
I had no idea there was a setting like this. Is this for GeForce cards/drivers?
Yes its in manage 3D settings
- Anonymous8 years ago
I've got that switched on in my driver settings on the latest driver and it still does the shader count on occasions that last longer than usual.
You can clean the Shader Cache ...
Disable Shader Cache globally in Nvidia Control Panel, reboot, and delete the Shader Cache folders from both %TEMP% and C:\Windows\Temp. Then re-enable Shader Cache and reboot again.- Anonymous8 years ago
reviving this old thread because tonight i actually had this problem come back... cleaning the shader cache worked again, first time.
It was taking over a minute or two to get into a game and at the end of a game, and after 3 games like that i'd lost my patience with it.
So i did the following:
launched nvidia control panel
clicked 'manage 3d settings'
changed 'Shader Cache Setting to 'Off'
clicked Apply
*REBOOTED PC*
located and deleted: C:\Users\*****\AppData\Local\Temp\NVIDIA Corporation\NV_Cache folder & its contents
located and deleted C:\Windows\temp\NV_Cache folder and its contents
launched nvidia control panel
clicked 'manage 3d settings'
changed 'Shader Cache Setting to 'ON'
clicked Apply
*REBOOTED PC*
Tested ME:A in multiplayer, and the building shaders zipped past like never before.
*** CURED ***
Posting this here in case anyone else has just hit this issue on pc.. and perhaps wants a fix that seems to work.
This worked for me. The folders did not exist but running bleach bit and cleaning temp data did the trick. Thanks much!
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