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Re: Paragon VS Renegade VS Neutral

@holger1405 I think good roleplay comes from not having a binary "This good" or "This not good" system. Dragon age origins does this effectively. Decisions made within that game are very impactful on the story, without needing to be min-maxed through arbitrary good or bad meter filling. This way you're free to explore decisions without being forced into a certain roleplay character in order to unlock them. This is why I advocate for the use of a save editor to give max paragon +/ renegade points, in order to be able to play a morally grey and more nuanced sheperd, without being locked out of the resolutions I want to take. After all, I know damn well my sheperd would want to save all of his crew but still shove a guy out of a window or blow up some mercs. It doesnt help that sometimes decisions that give paragon really should give renegade and vice versa. 

1 Reply

  • holger1405's avatar
    holger1405
    Hero+
    4 years ago

    @Nekasus 

    I also think that you should not feel forced to make a decision because you think you need to make it to have a certain outcome. 

    But that is not what ME does imho. 

    I make more than a few Renegade or Neutral decisions in every playthrough, and I still never had a problem to get the dialogue options I need to settle the dispute between Miranda and Jack for example.

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