Re: What I want in the next patch/DLC
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Screenshots - To take them right now, you either need to use a console command in which the console is in the screenshot or you need a Nvidia card that allows a program to be used but that program can't be used during scenes or dialogue. This is the first game where I couldn't just hit "print screen" to get the job done. It angers me and makes me want to punch babies.
Someone said to allow us to equip our squadmates but I disagree with this from a roleplay and lazy perspective. I don't dress my friends. They're grown, like my squadmates. I prefer they be responsible for themselves in that way... but I wouldn't be opposed to this feature being added long as I am not forced to do it or punished for not doing it.
More casual outfits - Namely Liam and Cora's. Also, there's an outfit I only saw at the end of the game that looked like my armor just with all the armor bits stripped away. I'd like that as an option as a casual outfit.
Pre-defined colors in addition to the option to access the color wheel and or... if no pre-defined colors, the ability to store 4 custom colors. Makes it easier to match things.
Continuous dialogue - There are times when you have nothing new to say (which can be odd at times given what the character you approached just said) but the NPC will have new greeting lines based on what you have done. The problem is, they're greeting lines only so in order to hear all of them, you have to keep initiating conversation and then leaving, then initiating again, and then leaving, until they stop saying something different.
It's bad enough that they often say something that the normal person would have a response for/to, but to have to keep going in and out of a conversation is ridiculous. It wouldn't be a great solution in terms of immersion, but I'd settle for a dialogue option that asks, "What are your thoughts on things at the moment?" and you can keep hitting that until it turns dull gray..
New Dialogue Indicator - I want a way to know whether someone has something new to say or not just by looking at them (or even looking on the map) because I hate doing missions I think are important or that t would make sense that my crew would want to say something about it, only to discover they've got nothing after striking up a conversation.
I'd like a way to be able to know without having to start a conversation that they have no new dialogue and no new dialogue paths so there's no sense in trying to speak with them at that time.