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I am a role player, and when I play Andromeda as a sniper, I would like to shoot large distances.
If it was to cheat, I would have asked for damage or rate of fire, not for range.
Like Rugster said: high damage = low range, in many a weapon.
And even with whatever mod, I cannot increase the range of the weapon.
Now, I would like to see a much higher IQ for the NPC's: Hearing the sound of a weapon firing and knowing where it came from, dead body alerts the NPC's, NPC's can look further than 100 meters (or whatever the range is in which they start to react), things like that, so the Sniper Rifle's increased range would be normal.
As is, the NPC's are dumb, blind and deaf.
I truly hope EA picks up on this and boosts the IQ of the NPC's, or that someone makes a Mod doing this.
BTW, a silencer would be nice too, if the changes proposed by me would be implemented.
@VladVonCastein: I said, about shooting someone on Mars from Earth, that that was a hyperbole to make a point.
As we speak we -the US military- are making Coil Cannons (AKA Gauss Cannon) that can fire a metal projectile 100KM far, with a speed of 2,520 m/s.
Pretty impressive, if you ask me.
Add 160'ish year to this, where would we be then?
Of course, as you said, taking a shot at Mars from here, is quite insane.
The target would indeed be elsewhere, by a long time.
Still, as technology races forward, we will make us some strange things...
@EgoMania: Ah, how very funny, sir.
The sheer depth of the intellect behind the joke is phenomenal, what an insight and understanding is shown here.
Let us all applaud, for this is pure genius.
@RataplanL wrote:I am a role player, and when I play Andromeda as a sniper, I would like to shoot large distances.
If it was to cheat, I would have asked for damage or rate of fire, not for range.BTW, a silencer would be nice too, if the changes proposed by me would be implemented.
Silencer would be about useless on pretty much all ME guns. There is no gunpowder or explosions launching the projectile, so other than the sound the bullet makes itself breaking speed of sound, the guns would be pretty much silent anyway. A silencer is trying to contain and muffle the escaping gases released during the explosion launching a bullet....no explosion, no silencer needed. Kett and Remanent are energy based weapons so again, no silencer.....
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