Yeah I figured that part out soon after I typed it in, felt kinda dumb after for even asking it, lol. I don't pretend to be the most knowledgable person with computers but I normally pick it up fast after it's explained, I digress though....
Thanks to the help I was able to get ME1 and ME2 back to how I was playing them before but ME3 is seriously confusing me and it really seems like it was operating under multiple different settings before and I really wish I could have taken a picture of how everything was before so I could show you the side-by-side.
However I've gone through every setting possible and I simply cannot get around a particular problem that I'm having. Prior to this problem I was playing on 1366X768 and on the screen during gameplay I would be able to see the entire upper half of Shepard's body down to just below the belt (If I had a shotgun I could clearly see it), now when I'm in 1366x768 the screen cuts off just below Shepard's chest (can only see the shotgun if I'm sprinting) as if the screen has somehow been zoomed in and the zoom-in is applying to the Menus as well as they are all closer in.
The only way I can get the rest of Shepard in the screen now is to turn the resolution down to 1024x768 (thank you for helping it get unstretched btw) which also cuts down the cinematics and everything else. Without any other way to describe it, it's as though (the way it used to be) the Main menu and loading screens were function in 1024x768 while the game was in some sort of zoomed out 1366x768.
I don't know if I'm making sense, but if I am, did I have some random bug that permitted me to do what I'm describing and it got fixed somewhere along the line, or is it possible for a screen setting to become 'zoomed-in' (for lack of a better description) and if so, then how do I fix it?