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Anonymous's avatar
Anonymous
13 years ago
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Simple and Fair Idea to fix annoying and undeserved instant kills in multiplayer.

since the beginning of me3 there has been alot of problems with the ai for certain enemies that allows them to perform instant kills on players at seemingly random intervals even if the player is vis...
  • 1ago's avatar
    13 years ago

    I think it's best you post this over at the BioWare Social Network in the Gameplay or Multiplayer forum.

    But to be honest - with your suggestions, insta-kills would effectively be negated. They are meant to be a punishement for getting too close to the bosses. Since the Banshee magnet hand got mostly fixed I've never been grabbed when I didn't deserve it. As for the vanguard - you should get punished for charging into a Banshee, plain and simple. As for Phantoms - especially on higher difficulties the force of your charge is important, so you'd better spec into the power/force bonus tree of your passive skill-set. This way they can get staggered when you charge them and their insta-kill is disabled for this time.

    Especially the quicktime event would make an insta-"kill" an insta-"laugh". When did you last fail the quicktime-event from a Husk-attack? Plus, this would need considerable development effort. With the last DLC coming out tomorrow, I don't think they'll change parts of the game this drastically anymore, you're 1 year too late for that.

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