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@Allison_X5-734I figured the bug was a 'feature' at this point as well, been a while since I have played ME1 and then 2 straight after so I forgot about it. I figured after discovering that they fixed Elanos Haliat in ME1 maybe Conrad 'should' have been fixed but was still bugging out.
I wouldn't touch save editors either at the moment either (at least for saving) It seems like the Trilogy Save Editor is on the way to having LE support but that seems a bit of a ways out, at least there's preliminary support.
So I guess this bug is a feature? Would be nice to know for sure 😃
@projsynchroYes, the bug carries over from ME2's first release years ago and was never fixed. Not even in LE.
There are two flags for dealing with Conrad Verner. Whether you did it paragon or renegade. The bug is, if you did it paragon, the renegade flag also mistakenly gets set.
This can easily be corrected by using the save editor you mentioned. The save editor is working just fine. Just load your save, go into Plot/Imported ME1, and uncheck "[The Fan] Intimidated Him" and save it again.
As long as the save you correct hasn't been to Illium yet, It'll work.
- 5 years ago@Psychotps Thanks I'll keep that in mind next time it comes up. I've already been through Illium so it's a bit late to fix it for me right now without losing some progress, I'm not that worried about it.
Personally I still think this bug should have been fixed considering how 'small' of an issue it is. It would make sense taking into consideration BioWare's other fixes for ME1.
Honestly I wouldn't be surprised if it came down to breakages in how the ME1 stuff is imported into later games that caused them to avoid fixing it. (That or for some weird nostalgic reason)- Psychotps5 years agoSeasoned Ace
Remembering it for next time is probably best then.
Actually, from my own experience with bugs, it appears to be just the opposite. The larger the bug, (or the bigger stink players make) the more likely they'll fix it. Tiny bugs like this, even though they're simple to fix, the devs likely can't be bothered.
I always assumed it was a flaw in ME2's import of the ME1 game, but it's actually a flaw in ME1. I loaded an ME1 save into the save editor and it has the flag mistakenly set too. So, you can actually either load the ME1 save and correct it there, or load an imported ME1 save in ME2 and change it there also. Either will work.
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