Forum Discussion
@lexandro_Albion wrote:Door is that away>
Not interested in troll attempts to belittle my gameplay. I score 40k+ on DGLFT missions, and I have seen/read more sci-fi than you have had hot dinners. Your entire post is worthless.
I may have poked fun with The Sims and Duck Hunt jokes but the overall body of my posting is all truth and how I view the Remnant. Do not pose a question if you do not want replies.
"Anyone else agree or is it just me?" your words.
40k+ on a DGLFT is easy with 11 rounds. You seeing more sci-fi than me is conjecture. True or not you simply have no evidence for such a baseless claim.
@BANDIT440 wrote:
@lexandro_Albion wrote:Door is that away>
Not interested in troll attempts to belittle my gameplay. I score 40k+ on DGLFT missions, and I have seen/read more sci-fi than you have had hot dinners. Your entire post is worthless.
I may have poked fun with The Sims and Duck Hunt jokes but the overall body of my posting is all truth and how I view the Remnant. Do not pose a question if you do not want replies.
"Anyone else agree or is it just me?" your words.
40k+ on a DGLFT is easy with 11 rounds. You seeing more sci-fi than me is conjecture. True or not you simply have no evidence for such a baseless claim.
Where in the body of my post did I say they were difficult or that I required tutelage on game mechanics? Exactly nowhere. I pointed out specific AI issues the game has based on its current balance and bugs, which causes frustrating gameplay. Of course you just skimmed the post and proceeded to lecture me while also insulting my knowledge and gameplay ability.
Off handed insults, insinuations and acting in a superior attitude is not "poking fun". It's troll behavior. As you well know. The question posed (in short) was "Does anyone else find them {Remnant} as frustrating due to the bugs and wonky behavior as I do."
- ApprovedAnonymous8 years ago
Half the things you call glitches or bad AI and mechanics are logical and intended. Clearly you lack an understanding of how these enemies function and why so rather than a let your big lump of misinformation sit I felt I should defend the game. I read your post thoroughly and I replied thoroughly. So much that it was literally point by point and even light parody of your writing style. I said nothing of your ability to play well or not just that you may lack in awareness if you are caught off guard to the extent you seem to complain about. I acknowledged a few of the actual glitches and stated verbosely that if you do not like the enemies or how they designed that other games might be better suited to you. What this is turning into is your lack of an ability to take criticism or the opinion of another on a public forum because it does not agree or disproves much of your thread. Calling me a troll is a base and low way to try and discredit the validity of what I said. My insults as you call them aside, I'd say light ribbing, does not change a what I know and perceive about the gameplay. You are the one puffing your chest and getting indignant for all to see. If you want to get into superiority complexes, who can score what and who knows more lets play and record because anything further requires contest. I am confident in my abilities and knowledge. You can pick my class, the map and enemy. I'm calling you out. Accept or do not. We are done here until you do.
- ApprovedAnonymous8 years ago
BANDIT440 wrote:
Half the things you call glitches or bad AI and mechanics are logical and intended. Clearly you lack an understanding of how these enemies function and why so rather than a let your big lump of misinformation sit I felt I should defend the game. I read your post thoroughly and I replied thoroughly. So much that it was literally point by point and even light parody of your writing style. I said nothing of your ability to play well or not just that you may lack in awareness if you are caught off guard to the extent you seem to complain about. I acknowledged a few of the actual glitches and stated verbosely that if you do not like the enemies or how they designed that other games might be better suited to you. What this is turning into is your lack of an ability to take criticism or the opinion of another on a public forum because it does not agree or disproves much of your thread. Calling me a troll is a base and low way to try and discredit the validity of what I said. My insults as you call them aside, I'd say light ribbing, does not change a what I know and perceive about the gameplay. You are the one puffing your chest and getting indignant for all to see. If you want to get into superiority complexes, who can score what and who knows more lets play and record because anything further requires contest. I am confident in my abilities and knowledge. You can pick my class, the map and enemy. I'm calling you out. Accept or do not. We are done here until you do.
Wrong.
Observers clipping through terrain is a bug, caused in part by the "blow away" edges around doorways etc for larger creature (visa vi fiends/destroyers)
Shooting them dead on and having no hit register is also a bloody obvious hit box bug
Nullifiers spawning inside one another is an obvious clipping bug, which when you attack then in melee results in looped stun locking (ie 3 of them attacking in sequence)
Also having them fire through a wall on a target is has no Line of Sight to, which is in another room entirely, behind cover over 20 feet away is a bug with LOS most likely due to lag/bad level joining.
Assemblers are the lobster men of MEA, (thats an TFTD reference doncherknow) where they hide in cover literally doing nothing. They also have excessive accuracy, as can be seen with them hitting players from the far end of a map with pinpoint targeting. If you then aim at said assembler you do not have a target marker because they are at extreme range.
Destroyers are a walk-over compared to Fiends. Bust its shields and its all over. Its armor is entirely pointless and does not protect it because its too busy showing off its weakspots every attack cycle and its armor levels are extremely low. They are not a challenge, and require buffing to make them so.
And as I said breachers are spawned excessively and is the only suicide unit in the game. The fact it can spawn in "suicide" mode without warning and track a player it has NEVER seen which when combined with the above BUGS makes an extremely frustrating match.
All you have done is criticize me off the bat for pointing out problems with the units. Then proceeded to act superior repeatedly. FYI your "calling out" effort is wasted on me because Im not a 12 year old with something to prove. I am an old fart with 30 years of gaming under my belt and I have made numerous pieces of content for several titles with mods and/or SDK. I really dont care if you think I suck or not. Fact is I know I dont and thats enough for me.
@Everyone else; I do want a honest discourse, and to know if other people share the same issues, frustrations, and what solutions they have to counter it. I just have no time for someone with the attitude of talking down to another player for not liking something.
- ApprovedAnonymous8 years ago
Come on now, its the weekend, time for relaxing and chilling. Save your energy for the Kett 🙂
There is far far better things to worry about.
Yes the game does some weird stuff. Will it be fixed as a result of this thread? i doubt it. I am fairly sure that everything you describe here now is seen on the Bioware Multiplayer Livestream and commented on by the folk who visit the twitch stream.
I still enjoy multiplayer a lot despite the things it does wrong. The only things that currently make me worry about multiplayer is:
a) loss of sound.
b) the people who hack some games.
beyond that.. meh.. i aint worried, i work around glitches.