Time for a compliment, EA
Don't worry, no spoilers.
I will never refuse to give credit where credit is due. Hope others give their impressions to compare to this.
I just finished the game a second time, despite the bugs it's a hell of a game that puts others to shame. Anyway speaking of shame, I must admit the first time around I missed that after everything your codex is updated with the latest information. The codex, I am pleased to say, includes a player 'psych report', and if you did everything as you truly would then you will get a very accurate report, in my opinion. I followed my gut both times through, sometimes picking different answers depending on mood 🙂
My point is, I don my hat to all of those EA folk who work for a living for our non-working hours. After reading the second game's psych report, I loaded my first completed toon and read the psych report. I lol'd at how both reports were so similar yet were completed differently phrased based on the different choices, both compliments and constructive criticism that really hits home. I was originally disappointed at only having "R2" for PS4 as the 'cutscene action button'... I hoped for the L2 or R2 (paragon or renegade) choices like ME2. BUT I digress... they did a great job nonetheless.
As a final note I have to mention how days before ME:A came out, I read a few beta reviewers and heard nothing but unbridled brutality toward the 'lazy voices', 'lack of dialog', etc. On release day I said screw it and threw EA my money. After two times through, it's safe to say those over-analytical, under-experienced cynic-critics can fall in a spiked alligator pit.
Thanks for readin', figured I'd throw something positive at EA for once lol