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arthurh3535's avatar
9 years ago

Two hours and eighteen minutes.

That's how long that hotshot Asari fighter pilot takes to travel from Voeld and makes it to Kadara (IIRC).

So the Heleus Cluster is quite tiny, only being about 15 to 20 lightyears diameter at most. Makes you go 'huh'.

9 Replies

  • How did you figure that?

    As far as I know specific FTL speeds are not told anywhere in Codex, but for the Arks we can estimate (2.5M lightyears in 600 years) it to be about 4100 times the speed of light.


  • @Vellu78 wrote:

    How did you figure that?

    As far as I know specific FTL speeds are not told anywhere in Codex, but for the Arks we can estimate (2.5M lightyears in 600 years) it to be about 4100 times the speed of light.


    Normal maximum for Council races FTL is 22 light years a day, that didn't change from the original ME series.

    [edit] You only need to go about 14 ly/day to go that fast to travel from the Milky Way to Andromeda. It adds up fast.

  • Vellu78's avatar
    Vellu78
    9 years ago

    Okay, the speed bit I get, but I suppose you're just looking at the cluster map and the visual distance between said worlds vs the entire visible cluster. Ok.

    Not an expert on the matter but seems tight indeed (nearest star to Earth is about that far/close). But no idea how tight real life clusters orbiting black holes are (if such a thing has been even detected).


  • @Vellu78 wrote:

    Okay, the speed bit I get, but I suppose you're just looking at the cluster map and the visual distance between said worlds vs the entire visible cluster. Ok.

    Not an expert on the matter but seems tight indeed (nearest star to Earth is about that far/close). But no idea how tight real life clusters orbiting black holes are (if such a thing has been even detected).


    It's extremely tight. Like less than half the distance I've heard between stars. IIRC, Bernard's Star is still over two light years away from Earth. The 'small' black hole in the middle might explain things.

  • Anonymous's avatar
    Anonymous
    9 years ago

    Yep, and Andromeda is estimated to have almost thrice the number of stars we have around here, much more mass, but not much wider, which makes it crowded. Our neighbourhood is not that empty either. Although they visually show many other stars which we cannot visit their systems in between, and that black-hole looks quite big, actually. ^_^ I'll give them poetic license. Ta. :eahigh_file:


  • @PandaTar wrote:

    Yep, and Andromeda is estimated to have almost thrice the number of stars we have around here, much more mass, but not much wider, which makes it crowded. Our neighbourhood is not that empty either. Although they visually show many other stars which we cannot visit their systems in between, and that black-hole looks quite big, actually. ^_^ I'll give them poetic license. Ta. :eahigh_file:



    I'm almost positive that it was originally supposed to be a Galaxy Map (there's holdover text in places) with it's own relays... which someone then went and said "why?" So it got nixed to the much tighter Heleus Cluster in the Andromeda Galaxy. It's even more crowded than I thought (and I had Alpha Centauri and Bernard's Star reversed for which one is closest.)

    There's no reason *technically* that you should have to travel between the systems like it had you do like its a relay network. 

  • Anonymous's avatar
    Anonymous
    9 years ago

    It's likely they could have gone too far before realizing there were no relays to travel around indeed. Not to mention the need to look 'bigger' by only traveling on a cluster, rather than the whole galaxy. It makes me wonder, if we ever have another game, if they'll resume the current cluster into a set of visiting places, or make it look like those back from the trilogy, you only visited the ones with outposts, while you had the rest of Andromeda to explore. Or if they'll adhere clusters one on top of the other.


  • @PandaTar wrote:

    It's likely they could have gone too far before realizing there were no relays to travel around indeed. Not to mention the need to look 'bigger' by only traveling on a cluster, rather than the whole galaxy. It makes me wonder, if we ever have another game, if they'll resume the current cluster into a set of visiting places, or make it look like those back from the trilogy, you only visited the ones with outposts, while you had the rest of Andromeda to explore. Or if they'll adhere clusters one on top of the other.


    My guess is, originally, you could of visited many more barren/unpopulated planets and travelled much more open world - and then that got nixxed when they switched from proc-gen to hand rendering.

  • Anonymous's avatar
    Anonymous
    9 years ago

    So...  basically, you're saying you could use a wedge on Elaaden and knock a golf ball into the face of some Kett a-hole on EOS?  🙂


    @PandaTar wrote:

    Yep, and Andromeda is estimated to have almost thrice the number of stars we have around here, much more mass, but not much wider, which makes it crowded. Our neighbourhood is not that empty either. Although they visually show many other stars which we cannot visit their systems in between, and that black-hole looks quite big, actually. ^_^ I'll give them poetic license. Ta. :eahigh_file:


    XP given just for using the word "thrice".

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