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Yep, and Andromeda is estimated to have almost thrice the number of stars we have around here, much more mass, but not much wider, which makes it crowded. Our neighbourhood is not that empty either. Although they visually show many other stars which we cannot visit their systems in between, and that black-hole looks quite big, actually. ^_^ I'll give them poetic license. Ta. :eahigh_file:
@PandaTar wrote:Yep, and Andromeda is estimated to have almost thrice the number of stars we have around here, much more mass, but not much wider, which makes it crowded. Our neighbourhood is not that empty either. Although they visually show many other stars which we cannot visit their systems in between, and that black-hole looks quite big, actually. ^_^ I'll give them poetic license. Ta. :eahigh_file:
I'm almost positive that it was originally supposed to be a Galaxy Map (there's holdover text in places) with it's own relays... which someone then went and said "why?" So it got nixed to the much tighter Heleus Cluster in the Andromeda Galaxy. It's even more crowded than I thought (and I had Alpha Centauri and Bernard's Star reversed for which one is closest.)
There's no reason *technically* that you should have to travel between the systems like it had you do like its a relay network.
- Anonymous9 years ago
It's likely they could have gone too far before realizing there were no relays to travel around indeed. Not to mention the need to look 'bigger' by only traveling on a cluster, rather than the whole galaxy. It makes me wonder, if we ever have another game, if they'll resume the current cluster into a set of visiting places, or make it look like those back from the trilogy, you only visited the ones with outposts, while you had the rest of Andromeda to explore. Or if they'll adhere clusters one on top of the other.
- 9 years ago
@PandaTar wrote:It's likely they could have gone too far before realizing there were no relays to travel around indeed. Not to mention the need to look 'bigger' by only traveling on a cluster, rather than the whole galaxy. It makes me wonder, if we ever have another game, if they'll resume the current cluster into a set of visiting places, or make it look like those back from the trilogy, you only visited the ones with outposts, while you had the rest of Andromeda to explore. Or if they'll adhere clusters one on top of the other.
My guess is, originally, you could of visited many more barren/unpopulated planets and travelled much more open world - and then that got nixxed when they switched from proc-gen to hand rendering.
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