Forum Discussion
"...Just had a situation in the Kett base on Voled where my Ryder got stuck on a barrier and couldn't move..."
Oh my, by the Maker yes. Ooo, the times I've had to reload because of a bug only to discover that I just lost a significant amount of playing time.
And let me say something else if you don't mind, this, the bugs and lack of ability to save anytime, makes higher level difficulties that much cheesier in my opinion.
There's nothing like dying because of a bug and having to start way back over again. Makes you wonder if games get beta tested on higher difficulties.
But yes. Everything you said.
And sorry about what happened to you there. I hope by now you've went back in there and sent them all to the void.
@PretzleMe wrote:
"...Just had a situation in the Kett base on Voled where my Ryder got stuck on a barrier and couldn't move..."
Oh my, by the Maker yes. Ooo, the times I've had to reload because of a bug only to discover that I just lost a significant amount of playing time.
And let me say something else if you don't mind, this, the bugs and lack of ability to save anytime, makes higher level difficulties that much cheesier in my opinion.
There's nothing like dying because of a bug and having to start way back over again. Makes you wonder if games get beta tested on higher difficulties.
But yes. Everything you said.
And sorry about what happened to you there. I hope by now you've went back in there and sent them all to the void.
Thank-you, and yes I did go back in and send them packing. Had to stay up late to finish the rescue of the Moshae (spelling?), and have to say it was one of my favorite quests so far, intense fire fight at the end, and Jaal was exhibiting some real emotion with what we discovered.