Forum Discussion
Hey, do you know about Ansel from NVIDIA? It may be the solution for high quality screenshots (via Super Resolution):
https://www.geforce.com/whats-new/articles/ansel-revolutionizing-game-screenshots
- 8 years agoThanks for the Ansel suggestion. I have used it before and it is good, but it only works with a limited selection of games but NFS Payback isn't one of them unfortunately. Ansel mainly improves on the resolution and colours, thus giving you an image of up to 8K quality. The resolution of my images using Nvidia Shadowplay at 4K is fine in terms of the resolution, but the aliasing is ruining the final image by showing jaggies in a areas which detracts from the overall quality.
- 8 years ago
Im as OCD as can be with video and audio quality so maybe some of my settings / suggestions can help.
First i always turn most things off in the Nvidia control panel. I use a Dell U3014 monitor and i prefer to use it and a detailed calibration to get full correct RGB color space. As well all effects in game are pure from the source with out the driver interfering with the info sent by turning most off. Then I am able to use 10 bit color setting in the Nvidia control panel to so i do as for me it insure that I am sending 100 % of the video info to my monitor. Most games are not 10 bit color per say but if it is available in the control panel then I highly recommend to use it. It certainly isn't going to hurt the image any so why not right.
Here is my Nvidia CP settings .
In game i have everything maxed out minus AO and I am using TAA. I also highly recommend using Reshade. It will enable you to tweak and adjust the games look , cure your edge issue and all. It isn't supported here but there is the Reshade forum were there is tons of helpful people and you can down load the tool. I use currently these setting in my reshade preset but am contently tweaking them .
Oh as well use HBAO in game . I did a test using all the AO in game and HBAO is the best for visual. It applies proper shadowing under objects and gives a more realistic look IMHO. I did 2 shots of the AO in game
this is HBAO on .
then with full AAO on.
You can see clearly around the grass and other areas the HBAO gives a darker shadow effect under them verses the full AAO. With AO maxed it takes away from the shadows under objects . I dont prefer it and it gives one a few extra FPS to.
Anyways with my Nvidia settings, in game settings , Reshade preset and my native 2560x1600 resolution my BMP file screen shots and game look like this.
At 4k what tiny bit of jaggies there is in my shot will be long gone at your resolution. Hope this helps a little my friend . 🙂
- EA_Barry8 years ago
Community Manager
Thanks @master2g
@Babyalien1 Are you using the images at 4K? If you downsample them correctly you will get another level of MSAA effectively.
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