Forum Discussion
Because I'm weird, I like to keep cars relatively stock. So customization matters less somewhat to me, but I can see why it's important for sales and luring in buyers to pre-order. With regards to story, you just can't make the same story again, and if the developers idea of a story is Payback and NFS 2015, then I don't ever want a story based game again. Heat will supposedly be "dark" whatever that means? Working my way up the ranks as a Cop or Racer in Hot Pursuit 2010 was enough for me, and I can understand why people dislike Rival's somewhat hollow story. I didn't like the handling though.
Unless we do something differently, I fear NFS will die or worse become stuck in a cycle of releases with fans asking for better handling, day-night, different story, or to remove "x flaw" that they managed to introduce whilst getting rid of the previous one. With regards to Heat, I worry that they're far too focused on emphasising that they've removed speed cards and micro-transactions (but will they stay true to their word?), that they'll overlook other things, namely decent gameplay. I think that the damage bar will be the next glaring flaw, but not many have noticed it's existence nor the consequences it will have. I just hope that our attempts at banding together to make NFS better might have some success!
- 6 years ago@GK3512
Neither do I. Good point about the Rhinos, but have you seen the spike strips? Somehow did more damage than the Rhino, head-on direct hit. All the more reason to wash our hands of it, it just doesn't seem to work for an open-world as well as a limiting factor of decent gameplay. - 6 years ago
@GK3512I am not saying you couldn't do it but imo you can't call it "the root" when it just appeared in 50% of the games first 6 games (or not even in the first). But I think that depends on how your definition is for "root".
@BVBgamer88 Duhh...
- 6 years ago@HowlingBeast Be the Cop mode isn't in TNFS because in that game Cop is a new thing. They tried to go conventional by deleted the cop in NFSII which didn't work very well. So HP1 brought it back with the Be the Cop mode. HS basically just HP1 with custom. PU was more about history than racing itself. HP2 was the return of cop vs racer from HP1. So Cop is still important in first era of NFS.
- 6 years ago@GK3512 I think you are wrong about NFS 2, i dont think that game was supposed too have cops. Mostly because many of the tracks, wouldent fit a pursuit setting so well. Personally i loved that game anyway,expecially the intense knockout races,cheatcodes etc. But yeah i agree cops have played a big part in NFS, since 1994 basicly i even think the cops in the old games was much better, vs FF ricer cops era.
- 6 years ago@BVBgamer88 TNFS was unique for its cop v racer setting,and NFSII deleted it,it wasnt bad but made NFSII not unique,so HP1 brought cop back with a new be the cop mode.And since then,cop v racer became a iconic NFS element,hence why even history lesson Porsche Unleashed had cop in certain races.
About NEED FOR SPEED™ Franchise Discussion
Recent Discussions
- 6 hours ago
- 9 hours ago