@GK3512 Yup, none of these cars would be in the game, unless you add a mod for these cars, such as a replacement or an add-on. Asphalt 8 is the only game to have a Geely car in it, which was the GC9 (Probably why Geely won't license their cars in other games like NFS, Forza, GT Sport, and etc. it's because they're not really meant for racing, or maybe they're just a rare car brand that companies won't even mind licensing. At least we still have Volvo and Polestar in NFS Heat 🙂, and another surprise is that there's a Geely GC9 add-on/replacement mod for NFS Underground 2, which the model was gotten from Asphalt 8).
The Yamaha OX99-11 is a dead car, and even if it still exist, Yamaha won't allow games to license the coolest McLaren F1 like vehicle cuz Yamaha might have the feeling that if they have these cars in the game but no one ever bought it in real life as it was cancelled, then that's a bad impression for Yamaha. The McLaren F1 was in racing games it's because it succeed to production, so they won't have a bad impression. If Yamaha just built the OX99-11 around 2006, the car would've been sold and popular. Anyways, we don't need to get mad about it just because Yamaha failed their first car. The OX99-11 was a victim of the Financial Crisis of Japan, which started 1991 and ended at 2005. They built the car in 1992, which was still the debt crisis. But no one can blame Yamaha for building it in the year where there's a big economic problem.
Caparo is now an unknown company since it was bankrupt, like where can we license the car if it the company went bankrupt/abandoned? Same thing with SAAB, after the company had fell into bankruptcy. So those things still have went missing?
Other cars like the Ford Formula Ecoboost is street legal but not produced. But it was in the game Forza Motorsport 7. So, since these games are fictional, why not add the Ford Formula Ecoboost? The car has never been sold tho, but I hope Ford would still allow it. Speaking about the Explorer, Mustang Mach E, and Bugatti cars, plus one iconic car, the BAC Mono, these cars did not fail, and they still can be licensed. Why EA doesn't want to?
Well, here's the thing, we should not be licensing too much, tho the game might be boring if there were only too little cars, like NFS No Limits at release, that only had 6 cars, but when time escalates, they have even more cars, due to loot boxes. We hate loot boxes, but we still need them to license new cars. I think we should balance the loot boxes also, to not get players mad. Hoyoverse (formerly called MiHoyo) balanced the microtransactions of the f2p games Genshin and Honkai Impact. That's what EA needs to do. Same thing with Apex Legends, free to play but balanced microtransactions.
Anyways, not 100% sure how can EA balance the microtransactions like Hoyoverse does to Genshin and Honkai. But I hope EA would try to balance it.