6 years ago
Fix the traffic!!!
I guess it is not so much to say here except this: playing any event in night time is a nightmare in the worst way to say because traffic in this game is driven by a unpolished AI!!!
In almost any ...
That's Physics enabled coding ie traffic that does certain things according to how it's coded. The first radius is the physics enabled radius, the second radius is cars outside of that that are not physics enabled and just drive like normal. Ever wonder why cars just happen to stop right in-front of you, drive right into your racing line, or block you, etc? Yea, that's the reason.
That may take some time to fix (or it may not), because I'm sure Ghost put a lot of code into the traffics behavior.
Edit: I have noticed that buy increasing the first radius, it also increased the time for me to react to the physics enabled vehicles in TDU2. Even at 2500 minimum spawn rate.
🤒
There is a radius for cars that are 'Physics Enabled'. 'Physics Enabled' cars will block you, ram, stop in the middle of the road, jump in your racing lines, jump in your lane during casual driving, etc. Physics Enabling causes cars traffic cars to behave differently.
Any cars that are within this radius will act this way within a certain limit. The Physics Enabled radius can only affect a limited amount of cars at a time.
🤒
Because Ghost Games thinks that more traffic makes their game 'exciting' 😞
Here's a new setting that I used in TDU2 (info in video description). I get a fair amount of traffic without it spawning split seconds away from me:
https://www.youtube.com/watch?v=qP1I0P0oreg
Now if Ghost Games could do something along the lines of this....