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AMG-SCG-MBB's avatar
AMG-SCG-MBB
Rising Rookie
2 months ago
Solved

I strongly request EA to bring MW2012 to the next generation platform

I strongly request the ea official to pay attention to MW2012, it is definitely an underestimated generation

I strongly request that MW 2012 remaster can be ported to modern platforms such as PS4/PS5, and also ported to XBOX SERIES X/S, XBOX One, or let XBOX SERIES X/S, XBOX One get backward compatibility to run XBOX360 version of MW 2012. Although MW2012 is a game from 13 years ago, its picture quality is still incredibly real. Even now, its picture quality can still give players a sense of surprise. Its picture quality still amazes players.

For the next generation of needforspeed, my suggestion is that the Ul interface should learn from MW2012, and the police and criminal wanted heat system should also learn from MW2012. The graphics quality of MW2012 is still great now, and it looks very close to reality, although MW2012 is a game from 13 years ago.

It is best not to use the Frostbite engine for needforspeed anymore, and switch to Unreal or Chameleon engine, EAGL is also suitable.

 

  • My name is Jerry and I am a 22 year NFS veteran. I'm a veteran player of the series from NEED FOR SPEED III since I was 3 years old, I've played almost every game of NFS and I've cleared almost all of them, the only ones I haven't cleared are UG1,UG2, I've been playing NFS for 22 years now.
    I've been playing NFS for 22 years. Next gen NFS don't use frostbyte, better be chameleon engine.
    Regarding the next generation NEED FOR SPEED, my suggestions are
    Please CRITERION GAMES developers listen to me in detail.
    Keep the big world map and race elements of HEAT, preferably showing lap times, then a customizable number of laps, up to 100 or more, to give an additional option for those recreational players who like to brush up on their laps. Then any race icon on the map, hideout icon should have the function of instantaneous transfer, hideout instantaneous transfer function must be to get rid of the police and not be pursued in the case of the function, gas station repair point does not include the function of the instantaneous transfer point, remember never like HEAT inside the gas station gas station to make the kind of player's car or the NPC's car a touch of the broken bubble on the line.
    Police chase system, my suggestion is to continue to use the same system of MW 2012.
    Police car destruction system, my suggestion is that it is best to make the destruction system like MW 2005.
    The vehicle rating system in UNBOUND should be kept.
    Vehicle driving feel, I suggest to use MW 2012 kind of thick focus vehicle operation style, or MW 2012 operation style and MW 2005 operation style can be combined.
    I suggest to add the thrilling mountain road duel and mountain road drifting, field drifting in CARBON, and the automatic counter-attack assist and manual counter-attack assist included in the BREAK TO DRIFT system should be retained, and please change the function of switching off the brake drifting assist in UNBOUND to a similar THE RUN's style, preferably an improved version of THE RUN's style. Grip's operation style.
    As for the plot, just don't make PAYBACK and UNBOUND that kind of old revenge plot on the line, but my suggestion is to make NEED FOR SPEED 2015 that kind of live action CG is OK, you can don't want to have a plot, and make Horizon 5 that kind of exploratory gameplay elements is very OK.
    UNBOUND in the kind of flashy driving effects and BILIBILI style secondary yuan paper people plot characters, character characters must be removed, my suggestion is best replaced with the kind of characters in the HEAT are OK. Smear the series of this generation of UNBOUND in this kind of secondary yuan paper people plot characters, characters appear to NFS series is very low, fooling around with self depreciation.
    The NFS series is very LOW, and it's a fool's errand.

2 Replies

  • My name is Jerry and I am a 22 year NFS veteran. I'm a veteran player of the series from NEED FOR SPEED III since I was 3 years old, I've played almost every game of NFS and I've cleared almost all of them, the only ones I haven't cleared are UG1,UG2, I've been playing NFS for 22 years now.
    I've been playing NFS for 22 years. Next gen NFS don't use frostbyte, better be chameleon engine.
    Regarding the next generation NEED FOR SPEED, my suggestions are
    Please CRITERION GAMES developers listen to me in detail.
    Keep the big world map and race elements of HEAT, preferably showing lap times, then a customizable number of laps, up to 100 or more, to give an additional option for those recreational players who like to brush up on their laps. Then any race icon on the map, hideout icon should have the function of instantaneous transfer, hideout instantaneous transfer function must be to get rid of the police and not be pursued in the case of the function, gas station repair point does not include the function of the instantaneous transfer point, remember never like HEAT inside the gas station gas station to make the kind of player's car or the NPC's car a touch of the broken bubble on the line.
    Police chase system, my suggestion is to continue to use the same system of MW 2012.
    Police car destruction system, my suggestion is that it is best to make the destruction system like MW 2005.
    The vehicle rating system in UNBOUND should be kept.
    Vehicle driving feel, I suggest to use MW 2012 kind of thick focus vehicle operation style, or MW 2012 operation style and MW 2005 operation style can be combined.
    I suggest to add the thrilling mountain road duel and mountain road drifting, field drifting in CARBON, and the automatic counter-attack assist and manual counter-attack assist included in the BREAK TO DRIFT system should be retained, and please change the function of switching off the brake drifting assist in UNBOUND to a similar THE RUN's style, preferably an improved version of THE RUN's style. Grip's operation style.
    As for the plot, just don't make PAYBACK and UNBOUND that kind of old revenge plot on the line, but my suggestion is to make NEED FOR SPEED 2015 that kind of live action CG is OK, you can don't want to have a plot, and make Horizon 5 that kind of exploratory gameplay elements is very OK.
    UNBOUND in the kind of flashy driving effects and BILIBILI style secondary yuan paper people plot characters, character characters must be removed, my suggestion is best replaced with the kind of characters in the HEAT are OK. Smear the series of this generation of UNBOUND in this kind of secondary yuan paper people plot characters, characters appear to NFS series is very low, fooling around with self depreciation.
    The NFS series is very LOW, and it's a fool's errand.

  • boxojoseph's avatar
    boxojoseph
    Seasoned Newcomer
    2 months ago

    WOW! I could not agree more. It’s funny I actually just downloaded MW2012 on steam on my ~2016 dell latitude laptop a few days ago just to be able to play this game again.   Even funnier, since playing it again I wanted to post on some sort of forum requesting that EA bring this game back as a remaster to the new consoles (I have PS5) and/or at least take nearly everything the game has to offer and put it into a new NFS game. (Remaster first, please). Keep in mind I'm not usually the type to post comments online or on forums or anything really besides my GF on insta LOL. But this is how passionate I feel about how good this game was (is) and how well it was made.

    Let me start off by saying that I too have played every NFS game up to the current NFS Unbound; as a 25 y/o engineer who doesn't have as much time as he used to to enjoy such games, how is it that I am enjoying playing a 13 year old game on a laptop I used for college studies significantly more than the newest game on the newest console? Need For Speed Most Wanted 2012 is so unbelievably "goated" after playing it throughout the years (still got it at the parents house on the 360) I know for a fact it’s more than nostalgia, it’s more than my affinity for racing games, it’s genuinely a fantastic game. Everything from the fun/ease of the driving mechanics, the perfect balance of pursuit/takedown difficulty of cop chases, to one of the best gaming soundtracks ever (old FIFA tier) this game is just so playable. Growing up, I was one of the very few of my gaming friends who were even into racing games. When MW2012 came out, myself and those few others convinced at least 10 other non-racing-game friends to get this game back in the day. My friend even bought a 360 just so he could get this game and play with us bc we were all having a blast in multiplayer lobbies together. On top of the lobbies, perhaps even more important to some, you had the leaderboard amongst your friends for nearly everything - the jumps, speedcams, race times etc. We would spend hours trying to beat each others jump distance or their times.

     - Okay maybe that was a bit of nostaligia, but the fact that it was able to bring in so many of my friends who were never interested in racing games (or even video games) speaks to the fact that it is just a straight-up fun and easy-to-play game. The map itself is so diverse and unique in the terms of obstacles, jumps, turns, buildings etc. all of which are so perfectly laid out and everything flows so smoothly. The jumps are fun and satisfying, THE SELECTION OF CARS IS INCREDIBLE, the drifting is a blast, the takedowns are satisfying - I could go on and on and on. 

    I think it's a shame that years later this game doesn't get the credit it deserves (besides this post I'm replying to - TYFYS) all I ever see is how highly regarded the original MW was and UG1&2 are - of course those are certified classics and were great games but MW2012 is different and is the only game I would care to see remastered for the new gen (besides Skate 3 great job on that one EA!)  I've even started encouraging my gamer friends to download this masterpeice "Dude, it's $2.99 on steam" and see if we can still get into a lobby tg. A few weeks ago I convinced some of my friends to get the newest, Unbound, when it was on sale and we played it once together but no one could really get into it. Unfortunately, I think some of the newer game(s) are just too difficult/overrefined ? - casuals simply don't have the patience. I really do appreciate what has gone into the customization aspect of the newer games - I love to sit there and design a car exactly the way I would want it irl; but somehow, MW2012 lacking that aspect, almost completely, (besides the "on-the-go" tire/nos/chassis/body/tran which is awesome btw i.e. for switching to reinflates during a cop chase) MW2012 did pretty much everything just right. 

    I think I've yapped enough - thank you EA for creating such a wonderful game - a masterpeice really - and I hope you take into consideration the opinions of people like us blabbing about a 13 y/o game on your forum 😄. Myself and my friends who played this game have had the same opinion since it came out and 13 years later we're still screaming it is one of the greatest games of all time. I just hope it becomes available as a remaster someday soon 🙏 Ok thx bye.

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