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mGunner87's avatar
5 years ago

Music choices

I think that the game is pretty great and everything except the music has won me over. I'm not understanding why there's only maybe 3 or 4 songs in English while you're out of the garage. I have come to like several of the Spanish songs but I'm not understanding why there isn't more of a selection to listen to like and rock at all seeing that this is an adrenaline game and even more techno and club hits would be nice. Wouldn't mind listening to Pitbull or Lil Wayne even others in the rap genre would be great. Just more of a music choice would be nice cuz I just put it on mute and play Pandora but just thought maybe a broader selection of songs would be nice to jam to.

24 Replies

  • @GK3512 

    Yes agreed in 2003 Black Box messed up and the series did have that HP2 PS2 game and it was fun and I own that game still.

    When the whole ricer idea rolled in UG1 it was a bit of stretch for me but I went along with the rest of our community and bought the game.

    At first, I thought it was kinda fun but then I realized a "vortex of change".

    This franchise took a turn but what kind I had no real clue at that time in that point of history.

    Well by 2005 When MW PS2 came out it was a huge hit and it a fun game and ricercars was all over that game too.

    Then we got Carbon PS2 and I did enjoy it for what it was but man it was a short storyline & more of the same themes from 2005 in 2006.

    Once the storyline was all done in Carbon it became a Ghost City with nothing to do but drive around.

    Now touching on a few critical point I want to add as to why this franchise is not moving in the right direction for the future.

    I looked at all the studios that EA has it's hands-on and just looking at the historical record I believe we can conclude it all turns to sour grapes!

    https://heavy.com/games/2017/10/studios-ea-has-killed-visceral-games/ 

    Here is a list of all current game studios EA has in their clutches to turn profits for them 2020. 

    https://www.ea.com/ea-studios 

    Then I clicked on Criterion Studios and look at that they have NFS Heat showcasing.

    I got this page when I clicked on racing games.

    https://criteriongames.com/games/need-for-speed-heat/

    Now follow the money of EA here because really all this comes down to fiscal dollars and regaurdless

    the studio's EA should be held accountable for the breakdown of this NFS Franchise.

    https://en.wikipedia.org/wiki/Electronic_Arts

    Consider all this info as to why NFS has really failed to deliver over the Years since EA failed to deliver a budget that works for the Devs to build a high-end game!

    So I implore the community to do their homework and not be followers of any EA game unless it meets community high-end standards day one of release!  

    Brother all your points are right but EA is the bottom line cause of this franchise taking the wrong direction & why some of their studios have failed over the years.

    I did XP you because I agree but felt the need to add some more info here to discuss.

    Feel free my friend to comment back on the info I posted.

    I'd like to read your feedback as I do enjoy your commentary in these threads.

    I know you understand like I do the value of good communication and facts and not fluff. 

    Take care always and have a great day Brother. 

    **Reminder for Community to credit for Solutions & XP for helpful liked comments**

  • @BLVD69 I agree with most of what you say man,expecially that young kids must stop buy any games from EA. They are part of the problem why EA wount learn from their mistakes, EA must learn that most of us want quality rather then quantity, then there might be a hope for a cannonball game again. My point is we as a community must boicott EA buy not buying any of of their games, mayby then we will see a change.
  • @BLVD69 No,I highly doubt it's because of budget.NFS failed like every EA series and dev in the past.The iconic EA action of Buy Rush Kill cycle ruined too many things.Take the so-called legendary MW2005 for example-that game was launched in 2005 but started in 2003 right after UG1 was launched.So BB was rushed in a heartbeat after UG1 turned out to be successful.EA continued to rush them in following NFS so we got 3 junks Prostreet/Undercover/TheRun in the end.Ironically BB became the dev of most successful NFS-MW2005 and least sucecssful NFS-TheRun both thanks to rushed schedule.Criterion(real) on the other hand was insisting on a HP style game which made EA mad and led to harder force on them than BB which led to MW2 project rushed into Burnout6(still fun) and Criterion fell apart with Alex and Fiona led core devs start new team called Three Fields.EA Canada/Distinctive was dropped because EA want to chase FF trend and got refused by them(HP2 was not a EA Canada project because PU2000 failed)Slightly Mad was forced to leave EA after confilct on game style and rushed timeline.Ghost is just a BB wannabe and failed just like BB itself.Every dev with NFS experience are either dead like EA Canada(EA Sport team isnt Distinctive 2.0) left EA like Slightly Mad(currently under Codemaster/formerly under Bandai Namco)shut down by EA like Blackbox(later Quicklime for NFS World only)or become a name-only dev like Criterion(Fake Criterion is just Ghost 2.0 without Criterion essence)So even we just consider NFS devs we can see EA's iconic move caused too many team and fan-favorite games totally dead.Which is the biggest reason I hate EA(They ruined Burnout/Medal of Honor/Crysys/NFS and countless other IP along with their dev team)
  • @GK3512Agree man the biggest reason why i hate EA, is because they dont care about their oldest fans like me you and BLVD69 etc. But yeah biggest mistake EA made was firing EA Canada, after that they started rushing games. So i cant say im positive about NFS future, i think the series is dommed too die.

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