7 years ago
Need For Speed 2019
Need For Speed 2019 : This game should be similar in structure to Payback but with a better UI, however the next title must get rid of a multitude of things from Payback in order to be successful. I...
@t_rex555666 Just wanted to say that your points are amazing, and I completely agree with all of them. Especially regarding freeroam cops and "Brake2Drift" vs grip handling. We need freeroam cops back, it's part of what makes the city feel alive as opposed to the "static" feel that you perfectly described.
However, there are some things I'd like to add. We need to talk about car balance. Let's face it: Not all cars are the same, even if the game is built around cars of all levels being able to compete the fact is, some cars will ultimately be better than others.
Payback took this to a whole new level, and ruined it in almost every way possible. I love the fact that we can upgrade all cars to the maximum level, albeit having to use the awful card system with a performance figure (plus I can't upgrade my Crown Vic to 399), but like the online multiplayer it required a patch. So, back to balance. If you've played Payback, you'll already know the main offenders: Regeras, Porsche 911 RSRs, and Beetles. Now, the Koenigsegg is somewhat understandable, as a hypercar you'd expect it to be powerful. But where I draw the line is when a car has a top speed at least 20 MPH higher than every other car in the game. The Beetle is just strange, insane acceleration and top speed, yet it wouldn't be able to finish without breaking down! As a result, derelicts and other "OP/Meta" cars dominate speedlists and ruin the experience for players who won't change car just so that they can compete with other's unreasonable performance.
I love the point about offroad, I'm sick of drifting like I'm on ice and being unable to drive in a straight line. This is street racing, so the city naturally needs much more focus than it got. I'd also like to take a look at the class system, I personally don't like it. The idea of having a car for every job sounds good, but it's actually poorly executed. It's divisive, it prevents people from using their favourite car, but most of all it just feels obtrusive. Especially with regards to Runner missions and ugh, chassis reinforcement and weight physics in Payback. Hopefully cops will have an overhaul, and they won't be bribed "House Enforcers."
So that's what I think, I'm sorry it's an essay. But really, I think we need more essays from NFS fans, they don't know what you want unless you tell them! And yes, @BLVD69 I'm aware of the futility of our endeavours, and the profiteering nature of GHOST and EA, but maybe we can all work together to get what we all want? 👍
Thanks for the great response to me.
I truly appreciate it.
I also loved your points you added 😉
Have a fantastic day. 👍😁