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Anonymous's avatar
Anonymous
8 years ago

Stop trying to be Burnout

What is wrong with EA? No one wants thses physics, everyone has been asking for a NFS title that resembles the old underground and most wanted and in your attempt to do so you guys completely ignore the physics side of those games,I don't know if you're trying to cater to kids or fans of the series with this game but these physics have to go,take note of the Forza Horizon series they're doing it right not to sim like but also not a complete arcade style.

48 Replies

  • Anonymous's avatar
    Anonymous
    8 years ago
    Lmao where did I ever say I was a fan of Forza? All I said was in terms of physics FH3 has the best combination of arcade and somewhat simulation, I guess that makes me a fanboy now lol good one.
  • Anonymous's avatar
    Anonymous
    8 years ago

    you are obviously a fanboy considering that game is complete trash in comparison to pretty much any Forza game in existence and you are saying that it's a good base line that NFS should copy, umm yeah no. I think NFS should try to be its self and not Forza, not The Crew, none of that. NFS needs to have its own style. and I will state this again NFS Payback has fixed the physics and I have already given you the reason why. you just need to wait for a demo or something along those lines before you judge how the driving feels. we could go all technical on it like I already have, but at the end of the day its hard to judge physics just by looking at a video. 

    those gameplay videos aren't released for you to judge the physics they are there for you to judge the feature, it's there for you to judge the graphics, its there for you to judge the story. it's just not there for you to judge something that is mostly felt and not seen. now as I've said before it would have been smarter for them to show the grip physics first, but there's not much they can do about what they have already shown. you just need to wait a hot minute before you jump on the hate train. you need to do your research read all the dev interviews to get an idea of what the game is actually going to be like instead of going out on assumptions. 

  • XGCSith's avatar
    XGCSith
    Seasoned Ace
    8 years ago

    @Sparco_MLR I would trust a few people who have played the game at EA Play more than someone who has yet to play the game. That is common sense.

  • @Sparco_MLR 

    Yeah, Drifting sucks and I prefer a more Arcade feel to N.F.S. like N.F.S. World was very Arcade and allot of fun...minus the cheaters.

    I see the point you're driving home...good post for the audience at large.

  • Anonymous's avatar
    Anonymous
    8 years ago
    Yea these burnout physics are annoying as hell. Sometimes you'll get locked in a drift when you're about to turn a different direction and end up smashing into a wall because your car feels like a tank to maneuver.
  • Anonymous's avatar
    Anonymous
    8 years ago
    Yup didn't bother wasting my money on it but did play it for awhile at a friends house,tried to tell people it wouldn't be any different than 2015's physics but unfortunately there are so many people willing to defend this game that there's no point,all they're doing is hindering change.
  • You do know you can just turn off brake to drift right. Its in the live tuning as traction control.

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