Forum Discussion

iGearhead's avatar
8 years ago

Tuning physics for Payback

Gearhead AA here. I have a particular suggestion to the Need for Speed advisors to relay and take into consideration. The previous Need for Speed had the availability to tune the handling and stance of the car. This was all nice and dandy we figured out how to make the cars handle without a problem. There is a problem with the depth of the tuning. Where are the dampers? Why can we only adjust the sways for the entire car and not Individually tune the front and back sway separate for example. This new need for speed should include VERY in depth tuning... Or None. That is what many other high end racers an I have discussed upon. Please NFS read and take heavily into consideration. Thank you.

5 Replies

  • @iGearhead Hey man....A fantastic point made here.

    Yeah, I can see without proper allowance of adjusting the dampers how this could effect the handle of the cars.

    The sways are nice to adjust but it does seem strange  NFS might have overlooked this fact in tuning the handling.

    I own and operate the Blvd69 Crew since 2012 and formed in NFS World game back in 2012.

    If you're ever wanting to join an adult Game Crew....consider joining mine!

    Take Care

    Blvd69

  • Anonymous's avatar
    Anonymous
    8 years ago
    Ok. But Payback's driving physics and mechanics are still BAD, like NFS15. They still are unrealistic and messy. They make tuning and engine/train mods pointless.

    If Forza/Horizon decides to add heavy customization then they will have the upper hand just because of their realistic driving systems.
  • Anonymous's avatar
    Anonymous
    8 years ago

    @AngelRamirez0 you are wrong. they have been working on paybacks physics for 2 years, and 4 years if you include 2015. and of course, the handling is unrealistic, it's an arcade game it's not Project Cars. and to tackle your point about how FH would get the upper hand if they included more customization, that's where you are wrong too. customization is only 25% of the game at best. you still need to factor in the map and the actual gameplay mechanics which in FH3 both the map and the mechanics are extremely poor and over done.

    not get out of here you fanboy.  

  • @AngelRamirez01 I don't know where you got this from but you are wrong. The physics improved. And you stop comparing Forza with NFS. You just can't when it's about the physics. NFS doesn't want to be realistic, IT SHOULDN'T BE! They should be fun what they didn't really achieve with NFS 2015 but did this time. And since you spam this message (same message again and again, copy paste) over and over again, I will report you and I hope others will follow. You are just hating on a game that isn't released and you're sharing false information and promoting another game that is completely different.

  • Anonymous's avatar
    Anonymous
    8 years ago

    @HowlingBeast that is the type of cancer forum XP and leaderboard systems create/bring in. 

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