Forum Discussion
6 years ago
@tsukuyomi-r The problem is after you completed the story, there is nothing more too do since you beat the game. That is my problem with it, a storydriven game isent made for replayebility. Its built only for beating once, thats why i rather take a racinggame without story. Etch Hot Pursuit 1,2.3 plus High Stakes, they all had awsome racing and pursuits. But there where not silly story,we even had quick race and a racer campaign. Thats the real NFS too me, not this silly Fast and furious *.
6 years ago
@BVBgamer88 This is my main issue is the replay ability factor once you beat the story and reach level 50 which makes night time and rep become pointless to get.
I’ve made a post about a pretty simple solution to the problem that I reckon will solve a lot of these issues.
https://answers.ea.com/t5/General-Discussion/Solution-for-rep-after-lvl-50-and-end-game-content/m-p/8456823#M5523
The addition of leaderboards in the game showing the players with the most rep or wins will give the community a way of being able to continue on playing the game competing against one another.
Give us a most wanted list showing players with the highest rep scores so we can have our own sort of “league” since we didnt really care about the one in the story much.
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