Forum Discussion
6 years ago
@ZeroMcDol Rubber-banding IMO only works on games like Burnout/HP2010 since there's takedown mechanics.(Burnout 1 and Point of Impact suffers from Rubber-banding AI for the lack of Takedown)Takedown lets player gets a temporary advantage when opponents are taken down.Also in Criterion games it encourages combat gameplay of rubbing and smashing.If next NFS(not HP2010 HD) keeps Rubber-banding they better keep Takedown gameplay to balance it out.
6 years ago
I agree.
Or they just need to do away with rubber-banding, period, and actually take the time to program the AI to have actual driving skills.
No on rails grip. No acceleration boost. Just pure driving skill vs driving skill.
- 6 years ago@ZeroMcDol Next new NFS is still far away.Fake Criterion is still hiring(Almost August now)So clearly next NFS isn't their priority now.On the other hand,leaked/confirmed HP2010 HD is more likely to be released soon.And in that game Takedown remains.So the most recent so-called new NFS wont suffer from Rubber-banding.
- 6 years ago
Well that's good, at least. I'm not really into HP style games and prefer Open World, but I may give the remake a try.
- 6 years ago@ZeroMcDol HP2010 had close course races and open world free roam.But the free roam is driving alone only.
- 6 years ago@ZeroMcDol On-rail grip is what Blackbox had in mid 2000s.Since both Criterion and Fake Criterion/Ghost use Brake 2 Drift handling only OP boost can let Rubber-banding happen.
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