6 years ago
What a crap game
Not as horrible as Payback but still crap in compare with NFS:UG1 and UG2 & Most Wanted 2005 Will EA ever bring back a high quality game like those ? Or just going on with doing that waste ?
@BestNoobAre you on crack? UG1 & 2 are Unplayable compared to heat. Ug1 and 2 brought customizing the cars to racing games. Thats why people love them. They are absolute trash to play in 2020. Heat is 10000x better than U1 or 2 no question.
I can agree that UG 1 was unplayable and only due to the horrific Rubber-banding (and traffic), but Underground 2 dude? Come on, give credit where credit is due.
Underground 2 was light years beyond any Rubber-banding setup in current racing games, to the point where even racing on hard was not unplayable, IMO it's only failure was the traffic spawn settings. Even Most Wanted and Carbon had horrific Rubber-banding.
As far as this being like world, no. World as a MMO Racing game was far better set up for Massive Multiplayer Online game. This game has: No lobbies - Only 16 players per session - No events outside of races for Multiplayer (Escape for instance) - No racing tiers (150 only, 200 only, 300 only, 400+), and clearly isn't setup for such.
However, even IF Heat had these things, the game would be limited to maybe 2 or 3 cars racing, cuz the rest are lacking in comparison.
@GDUBZ1 wrote:
Are you on crack? UG1 & 2 are Unplayable compared to heat. Ug1 and 2 brought customizing the cars to racing games. Thats why people love them. They are absolute trash to play in 2020. Heat is 10000x better than U1 or 2 no question.
I can see why you say that. Throughout most of the game(s), you'll be going less than 300 km/h. Near the end of the game(s), you'll be going just roughly around 320 km/h - 340 km/h.
I see your opinion and I'll leave it at that. My opinion is pretty different from yours.
GDUBZ1 wrote:
Heat is world. Any one who played world can see that.
NFS World was a MMO (Massively Multiplayer Online) racing game. You are supposed to see lots of players in an area, hence the term "Massively" from MMO.
Drift City, Project Torque, Ray City, and such were all MMO racing games that had lots of players in an area.
Here's two videos of Drift City and Ray City respectively with a lots of players in an area. Unfortunately, I could not find a Project Torque video with lots of players in an area.
These are what you call a MMO racing game.
NFS Heat is not a MMO racing game as ZeroMcDol already described.
@ZeroMcDol wrote:
I can agree that UG 1 was unplayable and only due to the horrific Rubber-banding (and traffic)
You can sandbag every race if you wanted to in NFS Underground 1 with its OP rubberbanding. lol
Stay in last place until near the end to get easy wins. lmao XD
Although I never did this as this will make the game incredibly boring.
ZeroMcDol wrote:
to the point where even racing on hard was not unplayable
I find that racing on Hard difficulty in NFS Underground 2 is HARDER than racing on Hard difficulty in NFS Underground 1.
Even to this day, I struggle on Hard difficulty in NFS Underground 2. The AIs are insane, especially in U.R.L. races when there are 5 of them.
I find that racing on Hard difficulty in NFS Underground 2 is HARDER than racing on Hard difficulty in NFS Underground 1.
Even to this day, I struggle on Hard difficulty in NFS Underground 2. The AIs are insane, especially in U.R.L. races when there are 5 of them.