XGCSith
3 years agoSeasoned Ace
Cops
Personally, I am liking the game. My biggest gripes are difficulty and cops. This game on relaxed doesn't seem relaxed. I've had a crazy time trying to win races. One of the big issues are the police...
This has already been mentioned in this forum, but it cannot be stressed enough how much the game experience is ruined by too frequent cop chases and redundant chopper patrols.
The fun in this game comes from the races, missions, car upgrades etc, but it's all too often interrupted by cop patrols which especially on higher heat levels are sometimes impossible to avoid.
I've read many comments where players where quitting the game in the middle of a cop chase, because they where tired of starting yet another cop chase after having just finished two or three others when all they were trying to do is get to a mission.
I think there are several improvements that could be done in this regard:
Let's make NFS fun again!
It would be great to receive some official statement on this topic to know if any cops tuning is coming or if I should just uninstall the game and forget about it.
I just read all your replies and I am glad to find different opinions and very valuable points of view from you all. It is reasonable that some of you don't see the "cops topic" so irritating or hard to manage.
Personally I have played NFS games a lot, since many years ago. I am not a pro player, just an average player, and in my opinion current version of the game is ruined by "cops topic" so I haven't played for some days because I don't get fun.
Nice to hear it is not a problem for some of you, but I guess you can also understand that we the "average players" were really happy and excited, bought and installed the game, run it for the first time... and now we are not so happy and excited 😠
In the meantime, I am playing and getting lots of fun from another racing game, which name obviously I should not mention here... Huge amount of contents, nice gameplay, frequent updates, and so on. Another class, same price 👿
@Rebel_Red_Rabbit: Absolutely! Imho, main cops tuning should be related to:
- Amount in general: there is an absurd amount of them. My expectation was enjoying a new NFS game, based on cool arcade racing gameplay with an important component of cop pursuits, as in other previous NFS games. Currently NFS Unbound gameplay is based on cop pursuits with some arcade racing.
- Amount depending on areas: there should be some areas where amount of cops was significantly lower than average; not totally safe areas, but at least zones you could expect less risky; I mean common urban areas in the city, not woods or highways.
- Decreasing heat: heat never decreases: it is reset to zero after night, and that's a different topic; in some situations the player should receive some compensation in terms of a decrease in heat, as by evading cops in a certain time limit or so. Crazy idea: some events/missions/achievements which prize is a decrease on heat instead of money?
- Scalation according to game difficulty: Money you earn is significantly lower playing on lowest difficulty, but honestly I didn't notice any difference on cops. Same amount of them, similar aggressivity, heat increasing with same speed. That's really frustating and, let me say, unfair because you can assume earning less money on easy difficulty, but if required effort related to cops is the same, something is wrong.
Maybe I am missing something or I need more practicing, but imho there is another topic, not related to cops, that should be reviwed.
If you tune a car for drifting, you can go out the garage to play the drifting events, using the right car with the right tuning. That's fine, but once you are outside you cannot swap car and you can only modify a few handling points, so earning money from the rest of not drifting events is in most cases very difficult or just impossible. Therefore your only option is forgeting those events and going back to the garage.
It would be nice if the game could include some way of managing that situation in order to give the player more chances to play more events.