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MySPARKOFSANITY's avatar
3 years ago
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Meaningful Changes For NHL 24

1. Full Crossplay. (With and against, Invites and leaderboards included)

2. Remove 3v3 club and drop-in. Keep 3v3 eliminator. 3v3 is basically an arcade. It should stay that way in 3v3 eliminator. Anyone trying to play competitive should be in 6v6 IMO. Also Club games and drop-ins should require a minimum of 3 skaters. There should never be more AI on the ice than humans.

3. Add line change to club games. Have each player load in with 2 loadouts, one with reduced stats. Energy should not return unless you line change. 

4. Add a tip button. Could be clicking in right stick. This would need to be timed after shots, not held. This should add some skill to tips and re-directs. Could also make slap passes usefull, being able to redirect pucks.

5. Remove the initial poke when hitting RB. RB should be a modified to start a poke check. Once you hit RB you can then use Right stick to poke in any direction. This would reduce the time you poke in the wrong direction, while trying to use DSS. 

6. All one-timer slap shots should be manual, and increased power. Holding forward on RS would just result in one-time wrist shots.

*Edit*

7. Return of GM Connected. Allow seasons to be simulated to a adjustable pre-determined schedule. Ex. Season last 82 games over one real time month. Games are simulated daily to keep up the pace without users needing to be online. (A little under 3 games simulated per day. Hypothetically one game simmed every 4 hours) GM's can make trades and roster moves at any time other than during simulation. An option could be added for the commissioner to allow game to be simmed or played. ***An accompanying App would be great for this format too.*** If you wanted to monetize this game mode you could sell extra Logo's, Arenas, jerseys to customize your team's.


  • @TTZ_Dipsy wrote:

    2/3-man teams make up the vast majority of clubs - you'd completely kill clubs removing it. There needs to be a major AI overhaul for offline anyway so you might as well tune it to work for clubs too .

    Forcing anyone to play G would certainly sour NHL for them lol, the position plays like total dog poop, my dude.

    I don't personally like the idea of having multiple builds to choose from at will, especially if you want forced 6v6 where everyone would have a "pure" build


    Just to be clear I'm not suggesting you need full 6s lineup to playclub. Just eliminate any option to play with only 2 skaters. The game plays totally different (for the worse) with 2 skaters on the ice, with 3 AI.

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