WOC Player Development
This could actually fix a lot of problems.. hear me out!
I think our players should be able to be upgraded throughout the year and it should be done similar to 2k where you can play your career or multiplayer.. how would this fix anything?
Problem #1
Drop in clubs- playing drop-in will not allow you to play with your player but with a load out similar to what we have now. You will not recieve any XP for your play. This mode will be geared toward learning how to play online, testing out builds, and recruiting players for your club.
Problem #2
Players ragging the puck- winning the game only offers a bit of XP but acts as a multiplyer. Hiding behind the net will not net you much XP because you're not doing anything. I would also consider that holding on to the puck for "X amount of time" could lower the progress made..
Problem #3
Clubs sandbagging- There are plenty of clubs that reset their club so they will have easier opponents. I think if you had an XP multiplier for club level we may see less of this. Div 10 club xp multiplier x1. Div 9 club XP multiplier ×1.2 and so on. I would also have clubs who have been running longer (in time) and clubs with bigger stadiums earn more.. because fans should like a stable long lasting club and obviously a bigger stadium has more seats.
Problem #4
The game being extremely stale and feeling like a meaningless unfun grind. No one... and I mean NO ONE is having fun opening up hockey bags when you have a 1 in 32 chance of getting gear from the NHL team you like.. especially when you've unlocked all of this year after year. Let us just buy the clothes we want with in game currency. Our progression will be making our skater better.
Consideration #1
Maybe add ways to get a bit more XP for playing multiple modes (just not any XP for drop-in or ones) let us grind our career but then maybe get some xp from club 6's, club 3's, threes but any mode can get you to a 99. Obviously the game may need to adjust what our 99 characters are capable of so nothing is completely broken.
Consideration #2
Maybe consider seasonal caps. Maybe you don't want 99s vs 70s.. we could still earn xp after we cap our season and that xp will transfer and level the player up into the next season. Only issue would be players that develop through my career and can't continue to develop player.. but this would be okay if there were multiple character slots or other things to grind out and develop.
Not saying this whole game needs to be like 2k (but that would be cool) but they have the winning formula right now and this... doesn't. I don't need a whole city to walk around (but that would be cool) but give us some stuff we can grind out and have fun with.. let us get our contract with our team in our career and sign with CCM or Warrior. Make the game deeper and more enjoyable..