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75fd980e1b183900's avatar
75fd980e1b183900
Rising Veteran
2 years ago
Solved

poke check

This is not about the speed of your player during a poke check - although that is brutal as well.

Why does the players stick automatically go directly at the puck when hitting the poke button? If I am attempting to put my stick out to block an area off from the opposing player, my stick will automatically go into the players skates and trip him.

For example, I am a few ft in front of an opposing player who is in a 1v1 situation against me, and who is approaching our slot - I wish to put my stick out and to the right in order to funnel him to the left side boards. If I do this, the stick will automatically go straight into his skate, even if I am holding the L stick to the R before I hit the poke button.

This greatly decreases our ability to direct opponents where we want them; a fundamental aspect of defense. It does not make sense that if we wish to put our sticks out in a specific direction that we first must have it go in some other random direction, potentially taking a penalty

  • @EA_Aljo 

    I believe the OP, like myself and many others, is irritated that you cannot position the hockey stick without starting with a risky/clumsy/directionally-assisted/speed-reducing poke check. 

    I have discovered that if you position the right stick before pressing and holding RB/R1, you can sweep the stick without activating the poke animation.  However, because hitting is mapped to the right stick, you cannot position the right stick up or down before pressing and holding RB/R1. Therefore, when wanting your stick positioned in the up or down direction, you are forced to either start with an unwanted poke or to start with your stick in the wrong direction and sweep it (dangerously) into the spot you wanted it in the first place. 
    [Side note: a very little known control (due to the lack of instruction) is the R3 click poke check that can be done while holding RB/R1 to sweep.]

    As I’ve suggested before:

    • Hitting should be removed from the Right Stick entirely (being that we aren’t given directional control of our hits with the Right Stick anyway, hits might as well just be a button)
    • Right Stick alone should be two-handed, non-sweeping stick positioning in any direction
    • Holding RB/R1 while using Right Stick should extend/one-handed/sweep your stick positioning.  
    • and Poke Checking should be just be R3 click

    Stick Checking would look like this:

    I know you’ve already seen this Aljo, but for others reading this discussion, please check out my control layout suggestions where I take things even further with the use of Elite/Pro controllers (that have paddles):

     https://answers.ea.com/t5/General-Discussion-News/REAL-Total-Control-Not-Arcade/td-p/13161058

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