-
Going to assume you meant offline modes, and yea, no one is buying that, the games CAREER MODE has been unchanged for 3+ years. You guys absolutely prioritize HUT and offline modes suffer from it. As for the “significant” improvements in franchise, the biggest change didn’t even come this year. Sorry, but basic contract clauses and a new menu layout was nowhere near the improvement custom leagues was. Stop the 🧢
Big changes were made to FM. Yes, BaP has not gotten attention in a long time. It's also one of the least played modes. We need to prioritize the areas of the game that are played by the biggest parts of the community. BaP got an overhaul a few years ago. Hopefully, we'll see it happen again in the future.
Glass breaking from shots / hits, pivot skating physics (L2), even now EA is hyping up GM connected like it should have ever been taken out of the game? In the real world, when features leave the price goes down. You know, cars, houses, etc. but in the magical world of electronic arts that is not the case. You guys also marketed the AI game sense to be completely worked over? Yea, no. Just no. I play a lot of franchise and be a pro and I’ll tell you for certain: these are the exact same coms, if not, the changes made were so minor that they are genuinely unrecognized in game (superstar difficulty) for example, when the com has puck possession pushing into the O zone along the boards and you’re gathering speed to beat your man up the middle, the com will carelessly bank the puck off of the boards with 0 power and just give it to the man defending them. I have game footage of this if you’d like a clip, but it’s the exact same “wtf does EA even watch hockey?” play from the coms that’s been happening for 4/5 games now. Do better.
Modes change and get removed. Other modes also get added. Regardless, our team is busy year round working on the current game and its future.
“Not every bug is addressed every year” well it seems like none of them are unless they effect HUT (scroll back to point 1 😉) and I already addressed how this is low priority, but the FACT that it’s been in the game year after year after year 110% shows EA doesn’t care. You don’t get to make these arguments because of the price point of the product Aljo.
You can look back at our patch history and see this is completely false. HUT is not the only mode that gets attention.
I use skill stick. And it’s not a personal skill issue as I’m still +2 per game in WOC. Just an observation of the gameplay as someone who’s played NHL at a high level for many years. I don’t see how you can make the argument that EA isn’t pursuing a casual friendly game over a skill based game but I’d love to hear you try. Already addressed that out shooting and spending most of the game in the other teams zone doesn’t mean you win every time, even referenced a study that shows hockey is indeed the luckiest sport in the world. But it does happen in this game way too often, and when it does it’s like your shooting on Carey Price while you have Jonas Fourpisalo in net LOL, and while you can make the argument that happens in real life because it most certainly does, when it comes to a video game giving both teams AI generated goalies, don’t you think they should resemble a similar skill level for 80%+ of games? Because in my personal experience, it’s not even close to that number.
You have to consider how a team is playing defensively. It would be interesting to see that factored in.
Of course we want this game to be as friendly as possible to attract new players. That doesn't mean the skill gap is completely removed. The chances that someone new is going to be a D1 player are extremely low. Skill is a lot more than just what you can do in the game. It is more about understanding how hockey works, anticipating your opponent's moves, recognizing how to counter their strategy, positioning, etc. It's not only mastering the mechanics.
The video evidence would just be of the gameplay for this point. I’ve stood firm on this take since the ripe age of 14 years old, this game NEEDS a skill check for pickups. If you’re not sure what that is - it’s basically a quick time event, where everyone within range of the puck would get a meter pop up. A needle moves quickly down the meter, with a tiny success zone on the meter. Players with attributes / class builds dedicated towards picking up pucks can have slightly bigger success zones, so there’s still a point in making & playing those builds. No more blaming the game for missing an interception that doesn’t leave the ice and goes right through your blade. Complete and total skill based pick ups. It is 110% worth pursuing. Please remember that the hardcore dedicated skillful players are the real fuel to the lifespan of this game, not the 12 year olds stealing mommy’s credit card trying to pack McDaddy
Thanks for the feedback.
On the power play roles in franchise, it will say you have duplicate roles even if you have a different player on all three roles. You have to switch to your other power play unit, then switch back and the bug fixes itself. Again, low priority, not at all game breaking, but extremely annoying when combined with the fact that the franchise menu can be unbearably slow & how often it happens. I would say every 1/3 times that I retool my power play this bug occurs. It’s been here game after game after game, and the fact that it happens so often and has been here so long and EA doesn’t even know about it really makes me question if you guys even play your product. You know, the entire product. Not just HUT.
I have made it no secret that I don't play offline modes. Not everyone plays every mode here. Thanks for the feedback.