An Eck video for the EANHL player base, minimums and an opinion
https://youtu.be/MxynBDiD_SU?si=ce-ZYo5muxbGS89J
“Hopefully they’ve been using the 4 years where they haven’t touched career mode to put together something cool, but I guess we’ll see”
26 bare minimums check list:
✅ WOC clubs Matchmaking settings (match room size & best game location)
✅Faster franchise hub/menu
✅New Career mode, doesn’t even need a massive change to make an insane difference since you’ve had the same career mode for multiple releases straight
✅Scaled back HUT efforts (especially early on) to properly address bugs in your new game on a timeline that at least somewhat matches the price point
✅COMPLETE REMOVAL or EXTREMELY LESS FREQUENT bugs that have been in EANHL games since 16? 17? (Load out glitch, dead dressing room glitch, repeated puck drop into the game ending before it even starts etc.)
You can check off every box and you’re basically just fixing NHL 25. And NHL 24. 23 as well…
PERSONAL OPINION:
Doubling down on X-factors is the wrong move IMO. I’ll always fight for a skill based hockey video game and X-factors don’t support that. X-Factors should be limited to drop-ins and live event modes, like 3’s eliminator, one’s eliminator etc.
This means EA will have to start separating drop-in stats from club stats, and honestly why aren’t they already? Players go to drops and stat pad and no one can tell the difference, they can even get an elite rank from drop-in games and have that same rank in clubs without playing a single club game. It’s not uncommon to see elites that play like high golds/low plats and that’s a problem when it comes to LFG/filling your lineup.