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dogheels
3 months agoSeasoned Ace
Regarding your health issue. EA proclaims to make this game as true to life as possible. In real life. A player experiences fatigue with each shift, but is revitalised by his recovery on the bench. Hence. His health fluctuates but is recoverable during shifts. But EA has put restrictions on this aspect of the game, with a player only being able to recover health by the credits it is given. Sounds true to life EA. I'm sure if the concept you apply at present were to be seen in real life. Can you imagine the level of play, by players too exhausted to perform. The same can be said with ability points. A player has these abilities, or he doesn't. And to restrict the use of abilities, is like having players play with one skate.
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