Since NHL21 the plyers seem angular
Hello there
Just a quick thought. Since NHL21, the graphics have changed, improved somewhat. However, since NHL21 to NHL26, the depiction of players seems to be angular / blocky. When viewed up close, especially the helmets or heads, they look like boxes, and the players’ shoulders look robotic. Even the hockey stick blades look like shovels.
In comparison to how the players are rendered in FC25, the proportions and movement of players seems quite reealistic. Even older versions of NHL series for exmple NHL20, had the players body shaping better and overall movment seemed more human like and fluid. In feels like in those games the players actually have jerseys on human bodies, and the overall feel is much more realistic.
Current version of NHL26 has lot of nice animaiton and I really like the game, but the animation of players seemed more accurate in NHL20.