Hello EA team,
First of all, thanks for the work you’ve put into NHL 26 so far. The new features are appreciated, but there are a few things that could really improve both realism and player experience.
1. Quick Release Animation
Right now, every player with the Quick Release X-Factor uses the same “drag wrist” animation. This looks unrealistic because in real life players have very different shot styles.
Please consider either removing the forced animation and simply boosting the release speed of the player’s existing shot, or adding signature wrist/snap shot styles, just like you already have multiple slap shot and one-timer styles. This would keep player identity intact and add more authenticity
2. Helmet Visuals
Through the ventilation holes on helmets, you can currently see the player’s skin. In real life, helmets have foam padding and you would never see bare skin through those openings. It looks cheap and breaks immersion.
A simple dark padding texture inside the helmet would fix this and make the models look far more realistic.
3. Be A Pro Options
Add a Shot/Pass Bias setting in Be A Pro. Some players naturally prefer to shoot more, others to pass – it would be great to reflect that in gameplay.
Allow players to change stick color. Small detail, but it adds personalization and fun to Be A Pro and EASHL.