Fergplay
4 days agoNew Scout
Gameplay: Passing and Hitting
CPU opponent completes an unrealistic number of its passes for a ridiculous passing %. I would expect passing % in the 70-75% range, not 90%+
CPU opponents throw way too many hits in a game (I play 9 minute periods). I can’t even imagine playing a 20 minute period. On average I would expect around 20 hits per team per game. The CPU opponent routinely averages 60+ hits a game.
Is there anything that can be done about either of these issues by adjusting sliders? Both issues have existed for years and seriously detracts from the game.