@masterkotimko17
Thanks for all the feedback.
I too started gaming back in the 2600 days. It's crazy how far games have come.
That sounds good about the videos. They are crucial for breaking down what's going on as well as bringing issues to light.
I'll keep an eye out for the poke checking issue. I know it goes back to the carrier frequently, but I personally haven't seen it happen at an 80% rate. This depends on different variables. Positioning and ratings are the big one. Normally, when this happens, it's from the carrier being in a better position to pick up the puck. The defender is recovering from the poke where the carrier already has their stick down and isn't performing another function. You also can use DSS to sweep the puck away. How the puck is contacted and the force behind it are very important as well. If you're backskating with the carrier, your poke isn't going to have as much effect the farther away you are. You're not making as much contact with the puck.
I for sure get the frustration with hits. Most of the time that I see a downed player get the puck back it's due to them being on the boards and falling on top of the puck where it's difficult to retrieve. In open ice, this isn't so much an issue since you have more room to get around the downed player. Hopefully, we'll see improvements to hitting players along the boards in the future.
You only take a penalty for diving if it's very close to a defender. If you lay there long enough, they can still trip over you, but no penalty will be called. This move needs to be used at the right time and with discipline. Which is intended.
I agree the computers are harder to win faceoffs against. They're good about switching up how they win them whereas humans can be easy to predict. You frequently see people using the same grip in the same situations. This makes them a lot easier to counter. The computer obviously has excellent timing as well. That combined with the randomness of which grip they choose makes them a challenge to win on the higher difficulties.
Thanks again for all the feedback. It's most definitely appreciated!