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settings/gameplay go down to power boost & spin control..
"allows you to apply extra spin while ball is in the air via the swing stick.."
- 2 years ago
I'm pretty much old school, in the sense that once the club meets the ball, it's done. That's the shot right there, and however it flies and rolls is the shot I played.
Even 3 click players can adjust the ball in flight though, should they wish to avail themselves of the ability.
- 2 years ago
@Noya_WesaI'm a traditionalist as well, once the ball is struck I relinquish control of the balls results. I you are developing a golf SIM I don't know why you would create it any other way.
Maybe we just answered our own question. Though built under the quise of a SIM it was always intended to be just a arcadey game at heart.It is just missing a few clowns and windmills.
- 2 years ago
@ELF014 I don't see the point of treating the ball as a mini-drone, simply because that's not something we could do on the course.
I might prefer my easier game some days, but adjusting my shot after the fact just doesn't feel right at all.
However, with that said, I also have to add that I will retain my each to their own attitude overall. I fully support the idea of having full on video game mode available in the settings for those who do want it. I just hope they can get the sim game fixed too.
Your clown comment brought this to mind, and I have to wonder, is this the only golf movie the devs have watched? It would explain much about the state of the game...
- 2 years ago
@texastincup wrote:settings/gameplay go down to power boost & spin control..
"allows you to apply extra spin while ball is in the air via the swing stick.."
I was aware you could add spin... but I didn't know you could control direction. I thought it was solely backspin.
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