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1641b4cdcd3faa9's avatar
3 years ago

Attributes of second golfer

Hi,

I hope this is a easy question to answer. 

What attributes are carried over and/or shared with a second golfer when created?    Also, does the second golfer have its own career path?

Thanks

4 Replies

  • I'm wondering this too as I've held off doing career mode as people have run into problems and hope for a patch to fix it up. One thing that worries me is that people are saying you can't redo career mode once completed. Not sure why as I've never seen that before, but people say the answer to that is to create a new golfer. I thought that was nuts as you are starting all over and have to grind again, but if the new golfer will basically be the same as my main character it doesn't sound too bad.

    Also, I've been doing the challenges for the manufacturers, PING, Callaway etc. I've heard these are used in career mode? If so, will the career mode see I've already done and give me credit? 🤔

  • Noya_Wesa's avatar
    Noya_Wesa
    Seasoned Veteran
    3 years ago

    The career path is shared by all of your golfers, so quests finished by one count for the others. 

    Skill points have to be earned for each golfer, so there's that to do, but any club specialisations etc that you already earned or bought can be used by your new golfer, so you aren't starting with as low an ability rating as your first one had. 

  • -Roasted513-'s avatar
    -Roasted513-
    Seasoned Ace
    3 years ago
    @Noya_Wesa i dont mind having to "skill up" again, but everything else needs to be non-account bound, i find challenges to a quick way to level but one they are done it makes doing them again not worth it, take the money reward out but keep the xp in and id be happy with how the 2nd/3rd/4th player creation would be
  • Noya_Wesa's avatar
    Noya_Wesa
    Seasoned Veteran
    3 years ago

    @-Roasted513- wrote:
    @Noya_Wesai dont mind having to "skill up" again, but everything else needs to be non-account bound, i find challenges to a quick way to level but one they are done it makes doing them again not worth it, take the money reward out but keep the xp in and id be happy with how the 2nd/3rd/4th player creation would be

    I'd agree that having to earn the xp again is no big deal, and it does add to the overall gameplay experience. 

    I'm in favor of keeping things like specialisations as account bound simply because of the costs involved, but I can't and wouldn't attempt to make a case for anything beyond those and cosmetic things. A line of thought something along the lines of, "if has been earned or purchased, it carries through." 

    Being able to do the challenges per character for the xp is a really great idea, and would make it much smoother to play through. If things like specs are kept, there's no need for monetary rewards anyway. 

    I wonder if case could be made for full career per character though, whether it might make a great option for those who want a hard reset each time? That way the only thing that would need to be carried over would be purely cosmetic items.

    It could be something that appeals to the more hardcore players, perhaps? 

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